All in all, and ignoring the nonsense, that was a great effort post while showing some deep fiery interest for Star Citizen and hooverbikes.
You'll be glad to know there's a Guild specialized Guild in arranging races of all kinss, hoover bikes included:
The founder is a great space racer, he used to organize races in Elite with great success and moved on to Star Citizen like many other CMDR's.
Great stuff.

Typical Anderson who cannot post in good faith.
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More like deep fiery criticism of said hoverbike.
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Source: Trust me bro
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I love watching you talk out of both sides of your mouth. It is quite funny to me.

Love your new 'creative' attempts at trying to be smooth and ignoring what is being said to post stupid videos.
Again one person doing something is not the same as saying "like many other". But hey you double speak, lie, ignore, obfuscate whatever it takes to deflect attention from CIG/SC. They won't hire you bro, but keep trying.
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You guys do a bangup job of ignoring the bad in SC, maybe that is why it is still stuck in a development hell.

Is it just me or did my post send Mr.Ando into a NPC logic loop because his last few posts are almost identical. It is just posting a youtube vid in response to something and a few lines twisting what the poster he is replying to said. Just like he takes harsh criticism of the hover bike as "fiery interest". I would love to see the thought process that came to that conclusion.
As for that hover bike like another poster I also played SW:TOR and this bike dose not even come close to how smooth and fun TORs hover bikers were.

I think he's just being lazy and ignoring things by posting videos and tossing out one liners. Not like it matters what he says, he will say one thing and then change it as it suits him. Be nice if something was done about that type of dishonest posting but it is whatever.

The bikes in SWTOR are nothing but mounts they dont do anything that any other mounts do so how can they be more fun, you can make the bike do much more interesting things in SC, and things are hardly always smooth in SWTOR since the engine no matter how much work has been done to improve it still doesnt make it the best engine for the game.
STAR-J4R9-YYK4 use this for 5000 credits in star citizen

Fun = subjective
Also a mount can be simple but still be an enjoyable experience for the person. Are you telling Antipathy that their fun is invalid? Get over yourself.
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Like bounce off terrain? Bug and explode? Do mechanics that aren't even in SC yet? Woooo!
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Haha at least their game fucking works and can host more than 50 people, bud. I don't think SC players should be tossing stones at other games that actually released. Besides, I don't remember people having to crowd fund Star Wars to get it to happen...
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How smooth is SC? Any bugs? Is it the best engine for the game now? Have they had to change engines? How much work has been done to improve it? 9 years worth? Lolz.
It's a poor comparison. The bike in SWTOR functions no differently than every other mount, they're all just different skins for the exact same speed increase. A bike in SC is not the same as a ship, or another ground vehicle, or bikes of other models. Each one is going to drive differently, and with the way ground travel is in SC they will interact with the terrain differently vs. SWTOR bikes just hovering along.
They can prefer the smooth movement of them in SWTOR and that's fine, but comparing the two is fairly silly. May as well be comparing any mount in SWTOR to a car in Forza or Gran Turismo. Sure at the end of the day they're just modes of transportation, but mechanically how they function and design-wise the intent behind them isn't even in the same universe.
Last edited by Edge-; 2022-01-23 at 02:12 AM.

Even in WoW there are mounts that function differently (not counting multiseater mounts) due to how the mount moves, the animations it takes. So they do function differently, they are all ground or flying mounts that 'move at the same speed' but there are differences even if they are minor. Are you agreeing with kenn that the other poster's fun is invalid? Because fun is subjective. It does not matter about how poor the comparison is, I'm far more concerned with the 'fun' being invalid.
Also, are we going to ignore the amount of faulty/buggy/incomplete 'ships/mounts/rides/whateverthefuck' in SC to other games? Nah we're just going to gloss over that because of how a ground mount in Star Wars worksMounts are not the main draw of the Star Wars universe I'm going to imagine. Now with Star Citizen the ships ARE the main draw of the game and they bump off of rocks, explode randomly, can be bugged, can be NPC only and you have to glitch to use them or aren't even in the game despite being sold.
So ship A in SC may be different than Ship B in SC compared to Mount A vs Mount B-G in Star Wars but at least their damn mounts work.
We're talking about SWTOR, not WoW. The point remains: Mounts in SWTOR may be more enjoyable for them, but comparing a mount in SWTOR to a vehicle in SC, or Elite or Gran Turismo or Drive Club or No Man's Sky is a terrible comparison.
From a simple design standpoint there's no analog here.

And mounts in SW follow guess what, the same mold how mounts can feel different when using them even if they 'travel at the same speed'. I even said as much. So what is there to discuss on this one nit you want to pick? Again I love how you're ignoring my point by saying someone's FUN IS INVALID and comparing a mount, in a working game like SW, to ships in SC that may or may not work. I dunno about you but I'd take the one that gets me to where I'm fucking going every time instead of exploding on me, or having the hanger door fail to open so I can't get out, or falling through the ship etc. But hey, you do you bud.
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Also. Is there much of a difference? A car in Elite or GT is to get you where you're going, be it laps on a track or a stage to drive on. A mount in SWTOR is to get you where you are going. There is no difference between cars on a track they cannot leave to mounts in a game that take you somewhere. Oh but they 'look different' and have different speeds, blah blah. They still are designed to get you from point A to B.
SC ships are meant to be most of the game, piloting them, flying them, fighting with them, having the entire 50 player server piloting one mount because the server implodes if you go over 50, storing things in them and so on. So yes in the grand scheme of things a mount in a game is not the same as a 'ship' in this game, but they are still designed to get you from point A to B so there are guess what? Similarities are there.
Are mounts simulating the mounts they're supposed to be? Are they simulating control over speed? Simulating say, traction on different types of terrain in a realistic fashion? Control over acceleration and deceleration? Do they have modular parts you can swap in/out that alter how they perform?
No, they're not. That's what these vehicles are more designed to be. Simulations of the actual vehicles operating.
Again, I'm not denying that someone could enjoy a SWTOR speeder bike over a hover bike in SC. Everyone enjoys different shit and that's cool. But there's no comparing the design/mechanics of the two. You can keep arguing if you want, but I've said my piece.

K if we're going to break down the ships now 'simulating' shit should we cover the ones in SC that fail to do so because the thing they are supposed to 'simulate' is not in the game or the thing they 'simulate' is bugged or that they bump off of rocks and other ships or that the thing they 'simulate' can't happen because that ship isn't in the game despite being on the fully functional cash shop? Of couuuuuurse we don't.
Again, you focused on one single point and ignored the one about invalidating the person's fun. I mean you can keep arguing it you want but it is a really poor argument on your end.
I truly miss the whole anticipation of the game I felt 6 years ago
The idea of a ship with your buddies
Having a buddy do the space pirate aspect and you sell your services as a security escort


Yeah in theory years ago what they were talking about did sound really good, massive amounts of players engaging in space battles, trading, forming of whatever they want to call guilds/clans/etc. But with server meshing being what it is and the other challenges that dream might as well be dead after this long. The worst part was the anticipation of 6 years ago was still them being a few years into making the game.
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Oh get off the high horse. Should I go through every post you've ever made for you missing a single line in a bunch of other lines/paragraphs someone said? You are not some innocent person here. Lord knows I got the time to do it so you just let me fucking know. Classy actions from a mod yet again