1. #14081
    Quote Originally Posted by kenn9530 View Post
    9 Years to ship it to PC, 8 years to console
    Ship it, yes. SC is years off of that still with no end in sight, doubly so given that CIG just axed projections beyond the next major patch.

    Quote Originally Posted by kenn9530 View Post
    the company has thousands of staff to put on whatever project they want i didnt say all those staff were working on it at the same time, having the staff and resources from the beginning makes a large difference.
    No, not if you're not using those staff because they're needed later. That's part of normal project management and planning, you plan around more people working on the game when it's ready for them.

    Quote Originally Posted by kenn9530 View Post
    9 Years to develop a mostly single player game
    Except RDO exists, even if it's not supported as well as GTAO.

    Quote Originally Posted by kenn9530 View Post
    Development costs and what it takes to run a company are not the same, you cant just say a company has spent 400 million developing a game just because thats what it costs to run the company for 10 years, every company has those costs.
    What other costs do they have? All costs are operational - wages, benefits, rent on offices etc. - those are all development costs. They are not doing big, meaningful marketing spends right now and what little they spend is actively put towards continuing to raise money to fund ongoing development.

    Not remotely the same.

  2. #14082
    Quote Originally Posted by Haytham View Post
    Yet here we are in 2022 with nothing but an alpha ( beta ? ) build that has a fraction that was promised years ago.
    Fans and even CIG will claim it's an alpha. But CR was right when he said 3.0 is basically a live release. Their M.O. is to just trickle patch it with these anaemic patches that cost fans $300,000 a day (or $20 million a quarter). And they will keep that up as long as the money rolls in, constantly selling new things to pay for ideas and features they have already sold to people. The game is so far away from completion it is quite apt when CR calls it early days despite 9 years of development elapsing.

    What I find sad is they have spent $500 million so far, and not even produced what they said could be done for $23 million.

  3. #14083

  4. #14084
    Quote Originally Posted by kenn9530 View Post
    Read Dead Redemption 2 with over 9 years of development to release on PC, spent more on it overall than current star citizen and doesnt really have that much to do in it. A company with thousands of staff cant even release a smooth game in 9 years and you expect a much more complex game to be done faster.

    There are no other space games in comparrison, ED doesnt offer more content just more universe with nothing much to do.
    You have got to be joking. Out of every possible comparable option you chose Red Dead Redemption 2...... Are you fucking insane? RDR2 has 10x more content in it's story campaign alone than SC has in it's entirety, and the story campaign in RDR2 is only like 1/4 of the shit you can actually do in that game. You are straight up goddamned delusional. Like, this is so far beyond help I have no words to describe it.....

  5. #14085
    Quote Originally Posted by Surfd View Post
    You have got to be joking. Out of every possible comparable option you chose Red Dead Redemption 2...... Are you fucking insane? RDR2 has 10x more content in it's story campaign alone than SC has in it's entirety, and the story campaign in RDR2 is only like 1/4 of the shit you can actually do in that game. You are straight up goddamned delusional. Like, this is so far beyond help I have no words to describe it.....
    What are you talking about, the content is in the story and thats it, its the same generic repeatable missions like any other game, kill things, gather stuff, deliver stuff, having lots of the same generic missions is not the same as having content. I bought the ultimate edition on ps4 as soon as it came out and didnt get past 24% story becusse its just the same stuff over and over.
    STAR-J4R9-YYK4 use this for 5000 credits in star citizen

  6. #14086
    Quote Originally Posted by kenn9530 View Post
    What are you talking about, the content is in the story and thats it
    That's not remotely true, especially if you're talking about emergent content from players in RDO, since much of the content in SC discussed is emergent gameplay.

    Quote Originally Posted by kenn9530 View Post
    its the same generic repeatable missions like any other game, kill things, gather stuff, deliver stuff, having lots of the same generic missions is not the same as having content.
    This is literally the CIG created content in SC right now. Things like Jumptown are just "kill other players and NPC's" when you boil it down the same way.

    Quote Originally Posted by kenn9530 View Post
    I bought the ultimate edition on ps4 as soon as it came out and didnt get past 24% story becusse its just the same stuff over and over.
    So that's a subjective opinion on what you like, not an objective discussion of the content available. Fine if you didn't like it, it's not gonna be for everyone.

  7. #14087
    Quote Originally Posted by Edge- View Post
    Ship it, yes. SC is years off of that still with no end in sight, doubly so given that CIG just axed projections beyond the next major patch.



    No, not if you're not using those staff because they're needed later. That's part of normal project management and planning, you plan around more people working on the game when it's ready for them.



    Except RDO exists, even if it's not supported as well as GTAO.



    What other costs do they have? All costs are operational - wages, benefits, rent on offices etc. - those are all development costs. They are not doing big, meaningful marketing spends right now and what little they spend is actively put towards continuing to raise money to fund ongoing development.

    Not remotely the same.
    CiG are still making 2 games and running a playable alpha at the same time, its the largest game to ever be created so its going to take longer than games that just have 1 single map and require alot more tech for everything to work. As soon as the game was changed into an MMO with full planet tech that turned it into a 10 year plus project.

    The companies still have to pay the staff regardless on how much they worked on the project just like any other, companies dont really post this information anymore so we will never really know exactly how much everything really cost, everyone here likes to just include everything and state its already cost x amount and dont hold the other companies to the same degree, it costs other companies just as much per employee per year to develop a game.
    STAR-J4R9-YYK4 use this for 5000 credits in star citizen

  8. #14088
    Quote Originally Posted by kenn9530 View Post
    As soon as the game was changed into an MMO with full planet tech that turned it into a 10 year plus project.
    You are just making shit up. It was N E V E R said that this became a 10 year project when the community voted on things. Never. Not once.

  9. #14089
    Quote Originally Posted by kenn9530 View Post
    The companies still have to pay the staff regardless on how much they worked on the project just like any other
    Yes and no.

    Yes if they're in-house, but if they're not working on RDR2 they were working on other projects. They're not sitting about idly.

    No if they're contract/outsourced. They're only paid for the work they're contracted to do.

    Quote Originally Posted by kenn9530 View Post
    companies dont really post this information anymore so we will never really know exactly how much everything really cost
    You brought up RDR2, it's not our fault if you're realizing it's a bad comparison for SC now.

    Quote Originally Posted by kenn9530 View Post
    everyone here likes to just include everything and state its already cost x amount and dont hold the other companies to the same degree
    Game budgets, in light of their quality, are a common talking point in gaming.

    Quote Originally Posted by kenn9530 View Post
    it costs other companies just as much per employee per year to develop a game.
    I'll let you correct yourself here -

    Quote Originally Posted by kenn9530 View Post
    companies dont really post this information anymore so we will never really know exactly how much everything really cost

  10. #14090
    Quote Originally Posted by Edge- View Post
    That's not remotely true, especially if you're talking about emergent content from players in RDO, since much of the content in SC discussed is emergent gameplay.



    This is literally the CIG created content in SC right now. Things like Jumptown are just "kill other players and NPC's" when you boil it down the same way.



    So that's a subjective opinion on what you like, not an objective discussion of the content available. Fine if you didn't like it, it's not gonna be for everyone.
    Star Citizen has far more content options currently than RDR2 and thats just the official content, when including what content players make up on thier own then SC cant be beat for what players can do especially even more so when everything is in place.

    RDR2 is just a GTA 5 copy set in the old west, its another generic game title and thats why its boring, it doesnt do anything different to games many years before, its just slightly better graphics.
    STAR-J4R9-YYK4 use this for 5000 credits in star citizen

  11. #14091
    Quote Originally Posted by kenn9530 View Post
    Star Citizen has far more content options currently than RDR2 and thats just the official content
    Uh no. No it does not.

    - - - Updated - - -

    Quote Originally Posted by kenn9530 View Post
    when including what content players make up on thier own then SC cant be beat for what players can do
    That is a low bar if you have to include player created content as content.

    - - - Updated - - -

    Quote Originally Posted by kenn9530 View Post
    especially even more so when everything is in place.
    It isn't in place and may not ever be in place.

    Quote Originally Posted by kenn9530 View Post
    RDR2 is just a GTA 5 copy set in the old west
    Yeah you are taking this approach, figures. If it isn't SC it is just a bland copy, or rehash or offers nothing. Only the one true game sent from on high to save us matters.

    Quote Originally Posted by kenn9530 View Post
    its another generic game title and thats why its boring
    So boring it only sold 38 million copies. So boring.

    Quote Originally Posted by kenn9530 View Post
    it doesnt do anything different to games many years before, its just slightly better graphics.
    SC does not do anything different to games many years before, its just slightly better graphics.
    Last edited by Kyanion; 2022-02-07 at 08:31 PM.

  12. #14092
    Quote Originally Posted by kenn9530 View Post
    Star Citizen has far more content options currently than RDR2 and thats just the official content
    Detail it, please. Actual CIG created content, not emergent content from players - which exists in RDR2 as well.

    Quote Originally Posted by kenn9530 View Post
    when including what content players make up on thier own then SC cant be beat for what players can do especially even more so when everything is in place.
    RDR2 has plenty of its own emergent content.

    Quote Originally Posted by kenn9530 View Post
    RDR2 is just a GTA 5 copy set in the old west
    SC is just a copy of Wing Commander with fancier graphics and multiplayer.

    That is an equally untrue statement.

    Quote Originally Posted by kenn9530 View Post
    its another generic game title and thats why its boring, it doesnt do anything different to games many years before, its just slightly better graphics.
    In which, again, you mistake your subjective opinions - which are totally fine as we each like different shit - as some kind of objective reality.

  13. #14093
    Quote Originally Posted by kenn9530 View Post
    Star Citizen has far more content options currently than RDR2 and thats just the official content, when including what content players make up on thier own then SC cant be beat for what players can do especially even more so when everything is in place.

    RDR2 is just a GTA 5 copy set in the old west, its another generic game title and thats why its boring, it doesnt do anything different to games many years before, its just slightly better graphics.
    Rofl. Guess Skyrim and Minecraft have more content than any game in existence if you have to scrounge up player created shit to try and not lose the argument.

    This flailing around is most amusing, please keep it up.
    It is all that is left unsaid upon which tragedies are built -Kreia

    The internet: where to every action is opposed an unequal overreaction.

  14. #14094
    Quote Originally Posted by Jastall View Post
    Rofl. Guess Skyrim and Minecraft have more content than any game in existence if you have to scrounge up player created shit to try and not lose the argument.

    This flailing around is most amusing, please keep it up.
    Does make me wonder if including player created content which game has the most content EVER. Not that player created content is usually 'good' but still. But yes I enjoy the flailing that is going on as well.

  15. #14095
    Quote Originally Posted by Kyanion View Post
    Does make me wonder if including player created content which game has the most content EVER. Not that player created content is usually 'good' but still. But yes I enjoy the flailing that is going on as well.
    Probably Roblox or something? I heard it has like a million modes/games/whatever they call it. If all content generation for it stopped this instant you'd still need many, many lifetimes to consume it all. But of course as you said that's a mostly academic question as most player generated content is... well, let us charitably say enthusiasm is not always followed up by talent.
    It is all that is left unsaid upon which tragedies are built -Kreia

    The internet: where to every action is opposed an unequal overreaction.

  16. #14096
    Quote Originally Posted by Edge- View Post
    Detail it, please. Actual CIG created content, not emergent content from players - which exists in RDR2 as well.



    RDR2 has plenty of its own emergent content.



    SC is just a copy of Wing Commander with fancier graphics and multiplayer.

    That is an equally untrue statement.



    In which, again, you mistake your subjective opinions - which are totally fine as we each like different shit - as some kind of objective reality.
    Mining - Refining - Trading - Ground PvP - Space PvP - Dynamic Group Event - Exploration - Courier Service - Reputation/NPC Missions - Criminal Missions - Prison - Group Coordinated Missions - Bounty Missions - those are just some of the built in missions currently available in the alpha.

    SC gives alot of extra room to have player made content, RDR2 is very limited in that type of content.

    SC is not a copy of wing commander, you cant land on planets in wing commander or walk around space ships, a copy means it has the same content, RDR2 is the same gameplay just with old west limitations.
    STAR-J4R9-YYK4 use this for 5000 credits in star citizen

  17. #14097
    Quote Originally Posted by kenn9530 View Post
    Mining - Refining - Trading - Ground PvP - Space PvP - Dynamic Group Event - Exploration - Courier Service - Reputation/NPC Missions - Criminal Missions - Prison - Group Coordinated Missions - Bounty Missions - those are just some of the built in missions currently available in the alpha.
    Repeatable, systemic content. Nothing more than Skyrim's radiant AI generated quests.

    The only vaguely story content in the game is that one mission where you investigate the destruction of that post-office spacestation for an insurance company, and the prison transport mission where you have to read through the logs to find who is the traitor so you can shoot them in the head. Also repeatable ad infinitum.

  18. #14098
    Quote Originally Posted by Val the Moofia Boss View Post
    Repeatable, systemic content. Nothing more than Skyrim's radiant AI generated quests.

    The only vaguely story content in the game is that one mission where you investigate the destruction of that post-office spacestation for an insurance company, and the prison transport mission where you have to read through the logs to find who is the traitor so you can shoot them in the head.
    Ive not included anything currently not available in available content, like racing, SQ42 campaign, homestead and other things, thats just the stuff available in the current alpha. The real mission system is not in the game yet, what we have now is just a basic system in place.
    Last edited by kenn9530; 2022-02-07 at 09:00 PM.
    STAR-J4R9-YYK4 use this for 5000 credits in star citizen

  19. #14099
    Quote Originally Posted by kenn9530 View Post
    racing
    Systemic.

    SQ42 campaign
    Unreleased.

    homestead
    Unreleased and systemic.

    The real mission system is not in the game yet
    We're almost a decade into the development of this game and 7 years since the MMO servers went up, and we still don't have "the real mission system" yet?

  20. #14100
    Quote Originally Posted by kenn9530 View Post
    Mining - Refining - Trading - Ground PvP - Space PvP - Dynamic Group Event - Exploration - Courier Service - Reputation/NPC Missions - Criminal Missions - Prison - Group Coordinated Missions - Bounty Missions - those are just some of the built in missions currently available in the alpha.

    SC gives alot of extra room to have player made content, RDR2 is very limited in that type of content.

    SC is not a copy of wing commander, you cant land on planets in wing commander or walk around space ships, a copy means it has the same content, RDR2 is the same gameplay just with old west limitations.
    101 Things You Can Do In Red Dead Redemption IIhttps://www.gameinformer.com/2018/11...-redemption-ii

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