So do you think it's a good idea for CIG to waste a ton of time from multiple teams rebuilding roadmaps for a "small amount of players"?
If the roadmap isn't accurate, what's the point of it, then?
The last line, bolded, is completely pointless. I guess we can't be critical of any game at all since its developers clearly know what's best and there will always be players complaining.

Its not up to me to decide whats a good idea, if a company wants to do something its up to them to do it.
Roadmaps dont really have much of a purpose, its best to just annouce whats going on in an update prior to it being updated.
You can be critical all you want, but it doesnt mean the company isnt doing whats best for the game.
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Okay so we don't know
But you know apparently?
Which is it? You guessing or you don't know or you know.
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The one thing that SC does that we know works: They generate a LOT of fucking money from people who are deeply invested in it actually launching one day.
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There goes kenn speaking for everyone again.
CIG's own backers on their forums paint a different picture of course, but nothing to see behind the curtain! Actually the backers on those forums seem to mock the game more than complain about it I suppose.
I'm just asking your personal opinion, my guy.
No, this is the functional equivilege of a milestone calendar that developers routinely have to create for publishers/investors. CIG is just lucky in that they literally don't have to meet any of these milestones and that failure to do so doesn't put continued funding at risk.
And if they don't have much of a purpose, why waste so much time building 3 of them from scratch, complete with interactive web pages?
And it doesn't mean they are, either. That's the rub here, buddy.

Considering you also don't see complaining on the official forums (which there is plenty of) of course you don't.
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Roadmaps? Who needs 'em. What purpose do they even serve? Just go make some fancy bedsheets and shitting AI tech, they'll throw more cash at us. ~CIG 2022

They can do whatever they want with the roadmaps its thier company, they do have employees that can do that stuff that doesnt take time from development.
They keep generating more money than ever before so ppl dont actually care what they do, they just look at the results and thats more than enough to give them more money.
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The ultimate defense to block any criticisms or debate in this thread. You can't be critical of CIG. You can't criticize CIG. The game is released. The game is not released.
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Says the person that has no idea what they are doing internally unless it is something they tell you.
Cause you don't know.
Hey look the Anderson defense! And actually people do care, go look at their backer forums, they kind of seem like they might care what is going on.
Apparently they never have to release a game. They will always generate money and people will never wise up. Tech won't pass them by while they take 15+ years to make this game. Nope. Endless money.
Last edited by Kyanion; 2022-05-09 at 08:50 PM.

With Star Citizen - the game is just bad.
It is just a never-ending cycle of just alphabet cereal, excuses and other stuff on why it can't be completed while at the same time promising the world and continuing to do so.
Its like the No Man Sky except instead of fixing the game, the dev just kept promising more and more while doing nothing.
It's far, far worse, NMS was developed by a team of 6, 15 by the time it shipped, wih a much, MUCH smaller budget, and after years of free content, it still stands without microtransactions.
The only real problem it had was Sean Murray talking his ass off about it in every interview prior to release.
On the other hand you have Chris Roberts, also talking his ass off while completely clueless, "microtransactions" that go up to thousands of dollars, impacting gameplay in a still alpha PvP based video game, with now over half a billion dollars in the pocket and a triple A sized team.
Last edited by banmebaby; 2022-05-10 at 04:45 PM.
Ahahahaha!

The UI system is working great so whatever they are doing is the right decision, you do realise the tools they have made are easy for any dev to use right so very small learning curve to use them properly.
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You obviously have no idea what you are talking about, its currently one of the best space games available even in alpha state.
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Pouring needlessly money for mediocre system isn't a right decision, its wasting money, yes with enough money you can polish a turd into mirror.
Small learning curve is html/css because every dev knows it, no in house solution will ever have small learning curve. Especially if its suppose to be flexible.

You are just assuming what you think is better when you dont actually know if its better than what CiG are using, we currently dont know how they do it so you are currently unable to make any comments about what is superior or not.
We already know that some of the systems even fresh employees can get straight to work on with the current AI vendor system, so you are unable to say if anything CiG has developed in house is difficult to use for a new dev or not.
Last edited by kenn9530; 2022-05-10 at 10:57 PM.
STAR-J4R9-YYK4 use this for 5000 credits in star citizen
