1. #15461
    Quote Originally Posted by kenn9530 View Post
    Im not the one making a claim about a tool they know nothing about, you cant claim something is superior without actually knowing everything about each tool, my judgement of the tool is what is actually in each of the games that use the tools.

    SC is superior with just the basic facts that is does multiple things compared to coherant labs tool which is focused on one thing.
    I swear to God, you just can’ make this shit up, it’s a gold mine.

    You could just debate yourself and you would still lose... and some people still feel surprise how much money CiG keeps printing, it’s like taking a lollipop from a very, very special sort of baby.
    "A shill, also called a plant or a stooge, is a person who publicly helps or gives credibility to a person or organization without disclosing that they have a close relationship with said person or organization. A shill may also act to discredit opponents or critics of the person or organization in which they have a vested interest."
    Exhibit A & Exhibit B

  2. #15462
    Quote Originally Posted by kaminaris View Post
    There is a long ass section showing how they are designing their UI lol, either you didn't watch the vid or you have no idea what you saw. Which is pretty obvious when someone with zero programming knowledge watches a video explaining dev tools lol.
    You have not used the tool so you dont actually know how it works so you are always going to be wrong about it because you dont actually know anything about the tool you are claiming is not good at all, you will never win this argument because you have not used the tool.
    STAR-J4R9-YYK4 use this for 5000 credits in star citizen

  3. #15463
    Quote Originally Posted by kenn9530 View Post
    you will never win this argument because you have not used the tool
    Neither have you so...?

  4. #15464
    Quote Originally Posted by Edge- View Post
    Neither have you so...?
    A multi tool is always going to be better than a tool that can only do one thing, also a tool is designed for a game for a purpose so it will suit that games development needs.
    STAR-J4R9-YYK4 use this for 5000 credits in star citizen

  5. #15465
    Quote Originally Posted by kenn9530 View Post
    A multi tool is always going to be better than a tool that can only do one thing, also a tool is designed for a game for a purpose so it will suit that games development needs.
    That’s incorrect, and will remain incorrect regardless the amount of times you repeat it.
    "A shill, also called a plant or a stooge, is a person who publicly helps or gives credibility to a person or organization without disclosing that they have a close relationship with said person or organization. A shill may also act to discredit opponents or critics of the person or organization in which they have a vested interest."
    Exhibit A & Exhibit B

  6. #15466
    Quote Originally Posted by kenn9530 View Post
    A multi tool is always going to be better than a tool that can only do one thing, also a tool is designed for a game for a purpose so it will suit that games development needs.
    I'm pretty sure a tool that specializes in ONE thing, is usually better in that ONE thing than a tool that specializes in everything. Jack of all trades, master of none, you know.
    A restaurant that specializes in Sushi, is very, very likely to be WAY better than a restaurant that also offers Pizza, Kebap, Burgers and whatnot. Same principle applies to... kinda everything.

    The main point is, you continuosly claim "everyone is wrong cause theyh ave not used the tool" yet you haven't either. So unless you work for the company and specifically with this tool, everything you say is just "i think so, so it's right" which isn't helpful in discussing development (tbh, i already forgot what the tool is even used for at this point, as it's just what feels like 10 pages back and forth "you haven't used" "nu uh, you haven't!")

  7. #15467
    Quote Originally Posted by kenn9530 View Post
    A multi tool is always going to be better than a tool that can only do one thing, also a tool is designed for a game for a purpose so it will suit that games development needs.
    You still haven't used it yourself. So how do you know it's good?

  8. #15468
    Quote Originally Posted by Thestrawman View Post
    You still haven't used it yourself. So how do you know it's good?
    The devs told him so. He believes everything they say.

  9. #15469
    Quote Originally Posted by kenn9530 View Post
    A screenshot proves nothing, its doesnt show how the tool actually works, you are unable to prove how the tool works so you are always going to be wrong about everything you say about it.

    You will never be able to prove your tool is better because you dont have proof that it is.

    - - - Updated - - -



    He didnt prove anything, there is no proof showing how the building blocks tool is actually developed or how it actually works.
    He did. You just flat out ignore everything unless it says "Star Citizen" "is" and "amazing" even in posts that trash the game, that's all you see. So if you cannot provide proof, guess what slick? Star Citizens' toolkit is junk and shitty since you cannot prove it's superior.

    You can actually admit that you may be wrong. You might even get a little respect back for admitting that.
    Just don't reply to me. Please. If you can help it.

  10. #15470
    Quote Originally Posted by kenn9530 View Post
    You have not used the tool so you dont actually know how it works so you are always going to be wrong about it because you dont actually know anything about the tool you are claiming is not good at all, you will never win this argument because you have not used the tool.
    Have you seen video or not? Did you understand it? One of the answers is no.
    Ship has been abandoned.
    ---

    NextUI for XIV


  11. #15471
    A post from Spectrum

    I have seen the ads on YouTube and after playing over the last few days Im baffled as to how anyone could present the current experience with any sort of proudness that those adverts seem to portray. The current playability of the game is the worst Ive seen for years. Heres some of the issues Ive been hit with over the last couple weeks or so

    • Desync still a mess so all combat is a super janky experience that is far far below a minimum standard of playability.
    • C2 elevator teleporting again
    • Station elevators not spawning in
    • Station elevator doors opening and being presented with a wall
    • Clipping through walls and floors seems to be more prevalent
    • Inventory system is a chore, moving items is unreliable with rubber banding everywhere, buying and selling unreliable. Quick sell is the most ironic button in gaming right now
    • Ships randomly exploding
    • Star map seems to be degrading again
    • Client crashes are a thing again now, for some people they're an hourly occurrence (lost a 400k load of diamond just this evening)
    • 30k's, while not as bad as they have been, are very much back
    • Trading terminals for cargo running don't work reliably
    • Package missions dont complete with packages vanishing mid travel sometimes
    • Cant deposit boxes into terminals reliably
    • Bunker missions still dont work correctly, cant complete missions
    • Bunker enemies still teleporting around
    • Cant reliably equip or switch weapons. Rubber banding or items getting stuck in your hands
    • Looting mechanics dont work reliably
    • Sometimes cant consume food or drink
    • Mining still having issues with various elements of the mechanics
    • Landed ships can "spaz out" and flip over, float, or do all sorts of weird and wonderful things
    • Several ships have issues with internal systems not working properly, like elevators or weapons racks.
    • Millions in aUEC randomly vanishing
    • ASOP terminals unreliable, often cant claim ships or retrieve them
    • Global chat completely not working
    • Friends list vanishing
    • Cant create or maintain parties
    • Party pips not showing up
    • Getting random crime stats
    • Being scanned by security and getting an incorrect result that Im carrying illegal cargo
    • Being scanned by security mid combat
    • NPC ships ramming all the time, and ramming is now a tactic used to help ships like Auroras defeat any other ship in 1 hit.
    • Cant adjust missile count so can only fire 1 at a time
    • ATC requires multiple attempts to give me a landing spot or let me take off
    • The landing indicator often doesnt appear, which makes landing a places like Orison difficult and make PO a wonderful game of dodge the parking fine. #
    • Elevators smacking people through walls, killing them or punting them out into space
    • Ive seen complaints of headless people again, and loss of hud
    • People have spawned in klesher without a multitool
    • People have spawned in klesher in full armour
    • Fan code in klesher not working properly
    • Cant hold hacking chips in your hand properly
    • Walking out from hab in oustposts causes the player to "take a hit", which can cause a downed state, steps can still be an issue.
    • Internal ship elevators not working, 400i and raft are 2 notable offenders (luckily both have a side hatch you can jump from, coincidence?)
    • Cant interact with weapon racks in ships, or weapons dont stay in these racks when you store them
    • Cant equip missiles from inventory to ships.
    • Bunker turrets incorrectly firing at you as you approach, sometimes this is invisible meaning you dont notice unless you happen to spot your shields taking damage
    • Character randomly dropping dead
    • Cant reliably spawn more than 1 ship at a time.
    • If leaving a parent ship in a vehicle, the parent ship often incorrectly despawns, potentially leaving you stranded.
    • Get thrown through the wall when attempting to leave a bed in a hab, most notably at microtech
    • Cant dock to refuel with Starfarer
    • Tractor beam not retrieving mined minerals correctly.
    • Long waiting queue to get into servers
    • Load into the game and all your money has gone.


    This is just the tip of the iceberg, but this is the 3.17.1 experience for me. A lot of these issues are far more game breaking for new players than veterans that are somewhat used to this sort of stuff. Ive been trying to assist new players in the verse with mixed results. There is literally no part of the game untouched by multiple bugs that make sustained playing sessions impossible for me. I keep dropping in and out, but man its a tough play. 3.17 in general has probably been the worst patch in recent memory, so bad Ive not even talked about it amongst friends as they would laugh in my face if I managed to convince them it was worth trying.

  12. #15472
    This been the most popular event of Star Citizen with record breaking players clogging the servers.

    I've had the 0 credits bug but going back to menu and logging back again seems to fix it.

    Nice Squadron 42 sneak peak in the Scorpius trailer:

    Looking good!

  13. #15473
    Quote Originally Posted by 1001 View Post
    A post from Spectrum

    I have seen the ads on YouTube and after playing over the last few days Im baffled as to how anyone could present the current experience with any sort of proudness that those adverts seem to portray. The current playability of the game is the worst Ive seen for years. Heres some of the issues Ive been hit with over the last couple weeks or so

    • Desync still a mess so all combat is a super janky experience that is far far below a minimum standard of playability.
    • C2 elevator teleporting again
    • Station elevators not spawning in
    • Station elevator doors opening and being presented with a wall
    • Clipping through walls and floors seems to be more prevalent
    • Inventory system is a chore, moving items is unreliable with rubber banding everywhere, buying and selling unreliable. Quick sell is the most ironic button in gaming right now
    • Ships randomly exploding
    • Star map seems to be degrading again
    • Client crashes are a thing again now, for some people they're an hourly occurrence (lost a 400k load of diamond just this evening)
    • 30k's, while not as bad as they have been, are very much back
    • Trading terminals for cargo running don't work reliably
    • Package missions dont complete with packages vanishing mid travel sometimes
    • Cant deposit boxes into terminals reliably
    • Bunker missions still dont work correctly, cant complete missions
    • Bunker enemies still teleporting around
    • Cant reliably equip or switch weapons. Rubber banding or items getting stuck in your hands
    • Looting mechanics dont work reliably
    • Sometimes cant consume food or drink
    • Mining still having issues with various elements of the mechanics
    • Landed ships can "spaz out" and flip over, float, or do all sorts of weird and wonderful things
    • Several ships have issues with internal systems not working properly, like elevators or weapons racks.
    • Millions in aUEC randomly vanishing
    • ASOP terminals unreliable, often cant claim ships or retrieve them
    • Global chat completely not working
    • Friends list vanishing
    • Cant create or maintain parties
    • Party pips not showing up
    • Getting random crime stats
    • Being scanned by security and getting an incorrect result that Im carrying illegal cargo
    • Being scanned by security mid combat
    • NPC ships ramming all the time, and ramming is now a tactic used to help ships like Auroras defeat any other ship in 1 hit.
    • Cant adjust missile count so can only fire 1 at a time
    • ATC requires multiple attempts to give me a landing spot or let me take off
    • The landing indicator often doesnt appear, which makes landing a places like Orison difficult and make PO a wonderful game of dodge the parking fine. #
    • Elevators smacking people through walls, killing them or punting them out into space
    • Ive seen complaints of headless people again, and loss of hud
    • People have spawned in klesher without a multitool
    • People have spawned in klesher in full armour
    • Fan code in klesher not working properly
    • Cant hold hacking chips in your hand properly
    • Walking out from hab in oustposts causes the player to "take a hit", which can cause a downed state, steps can still be an issue.
    • Internal ship elevators not working, 400i and raft are 2 notable offenders (luckily both have a side hatch you can jump from, coincidence?)
    • Cant interact with weapon racks in ships, or weapons dont stay in these racks when you store them
    • Cant equip missiles from inventory to ships.
    • Bunker turrets incorrectly firing at you as you approach, sometimes this is invisible meaning you dont notice unless you happen to spot your shields taking damage
    • Character randomly dropping dead
    • Cant reliably spawn more than 1 ship at a time.
    • If leaving a parent ship in a vehicle, the parent ship often incorrectly despawns, potentially leaving you stranded.
    • Get thrown through the wall when attempting to leave a bed in a hab, most notably at microtech
    • Cant dock to refuel with Starfarer
    • Tractor beam not retrieving mined minerals correctly.
    • Long waiting queue to get into servers
    • Load into the game and all your money has gone.


    This is just the tip of the iceberg, but this is the 3.17.1 experience for me. A lot of these issues are far more game breaking for new players than veterans that are somewhat used to this sort of stuff. Ive been trying to assist new players in the verse with mixed results. There is literally no part of the game untouched by multiple bugs that make sustained playing sessions impossible for me. I keep dropping in and out, but man its a tough play. 3.17 in general has probably been the worst patch in recent memory, so bad Ive not even talked about it amongst friends as they would laugh in my face if I managed to convince them it was worth trying.
    10 years later and 500 million later that is what superior development and best space sim game out there should be EXACTLY! Am I right?

    /s

    P.S. The marketing guy below you as always posted the usual video and dodged this post...

  14. #15474
    Quote Originally Posted by MrAnderson View Post
    This been the most popular event of Star Citizen with record breaking players clogging the servers.
    Oh yes, “clogging servers” is a nice metric to go for, because you know, CiG servers are well-known for their sturdiness, it’s not like they frequently randomly crash, or that they have a 50 player cap that is further reduced to be able to host specific events, or that there has been content removed/disabled to prevent them from imploding....
    "A shill, also called a plant or a stooge, is a person who publicly helps or gives credibility to a person or organization without disclosing that they have a close relationship with said person or organization. A shill may also act to discredit opponents or critics of the person or organization in which they have a vested interest."
    Exhibit A & Exhibit B

  15. #15475
    Quote Originally Posted by kaminaris View Post
    Have you seen video or not? Did you understand it? One of the answers is no.
    Have you used building blocks tool no so you dont understand the tool, its just that simple.

    - - - Updated - - -

    Quote Originally Posted by Ausr View Post
    He did. You just flat out ignore everything unless it says "Star Citizen" "is" and "amazing" even in posts that trash the game, that's all you see. So if you cannot provide proof, guess what slick? Star Citizens' toolkit is junk and shitty since you cannot prove it's superior.

    You can actually admit that you may be wrong. You might even get a little respect back for admitting that.
    The game has already proved its superior with its amount of development options and being able to create a UI in minutes that can work straight away ingame.

    - - - Updated - - -

    Quote Originally Posted by Shakzor View Post
    I'm pretty sure a tool that specializes in ONE thing, is usually better in that ONE thing than a tool that specializes in everything. Jack of all trades, master of none, you know.
    A restaurant that specializes in Sushi, is very, very likely to be WAY better than a restaurant that also offers Pizza, Kebap, Burgers and whatnot. Same principle applies to... kinda everything.

    The main point is, you continuosly claim "everyone is wrong cause theyh ave not used the tool" yet you haven't either. So unless you work for the company and specifically with this tool, everything you say is just "i think so, so it's right" which isn't helpful in discussing development (tbh, i already forgot what the tool is even used for at this point, as it's just what feels like 10 pages back and forth "you haven't used" "nu uh, you haven't!")
    It wouldnt matter if a tool that does one thing is potentially better at that one thing, what we do know is star citizens tool does that job fast and anyone in the company working on a new feature can use the tool very easily so that is actually better at its job than a tool designed for one purpose.

    Star Citizens tool is not only able to do UI but actually devloping other parts of the game, its function alone is what makes it superior, if you cant understand that then you will never understand anything.
    Last edited by kenn9530; 2022-05-24 at 05:04 PM.
    STAR-J4R9-YYK4 use this for 5000 credits in star citizen

  16. #15476
    Quote Originally Posted by kenn9530 View Post
    Have you used building blocks tool no so you dont understand the tool, its just that simple.
    Have you used it? Doesn't sound like it.

    - - - Updated - - -

    Quote Originally Posted by kenn9530 View Post
    The game has already proved its superior with its amount of development options and being able to create a UI in minutes that can work straight away ingame.
    You're just repeating garbage that you've read on forums or been force fed by devs. You have no idea what you're talking about because you aren't a dev for SC. You can't say it is 'proven superior' with nothing to back up that claim.

    It is astounding how often you're able to say these things and continue to be given a platform to spew it.

  17. #15477
    Quote Originally Posted by - Zephox - View Post
    10 years later and 500 million later that is what superior development and best space sim game out there should be EXACTLY! Am I right?

    /s

    P.S. The marketing guy below you as always posted the usual video and dodged this post...
    Because noone cares what he says and the game is actually running very smoothly, if you dont expect some issues when they are pushing new tech and features into an alpha then you dont understand game development, most bugs are rare and dont even happen to most of the playerbase so much of the time there are very little issues at all.
    STAR-J4R9-YYK4 use this for 5000 credits in star citizen

  18. #15478
    Quote Originally Posted by MrAnderson View Post
    This been the most popular event of Star Citizen with record breaking players clogging the servers.

    I've had the 0 credits bug but going back to menu and logging back again seems to fix it.

    Nice Squadron 42 sneak peak in the Scorpius trailer:

    Looking good!
    Those 50 people clogging those servers must've been hell.
    Just don't reply to me. Please. If you can help it.

  19. #15479
    Quote Originally Posted by kenn9530 View Post
    Have you used building blocks tool no so you dont understand the tool, its just that simple.
    I like how you keep repeating that while completing avoiding every post pointing out your hypocrisy and contradictions like it’s the fucking plague.

    Let’s face it, I understand that you feel the need to stand by CiG no matter what, but you are just not very good at this, honestly you are a disaster, it’s a more harm than good sort of awful, the kind of where CiG and its community would sound ridiculously better if you never spoke a word about it, and just between you and me, you should be forced to present a disclaimer stating that you DO NOT represent CIG or it’s community in any shape or form, because if people were to judge me based on the shit you say, I would probably sue you.
    Last edited by banmebaby; 2022-05-24 at 05:25 PM.
    "A shill, also called a plant or a stooge, is a person who publicly helps or gives credibility to a person or organization without disclosing that they have a close relationship with said person or organization. A shill may also act to discredit opponents or critics of the person or organization in which they have a vested interest."
    Exhibit A & Exhibit B

  20. #15480
    This UI discussion reminds me of the "you can't say CIG are incompetent unless you work there" discussion. It was a ridiculous position to take then and it's just as ridiculous now.

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