How long have they spent working on it, then?
Why would any company want to do what CIG is doing with their implementation of server meshing when there are tons of cheaper, effective alternatives that don't require years and years of R&D and testing while still being a ways off?
Plenty of games allow for large groups of players to gather together, and like most games the biggest bottlenecks when that happens is the client side needing to render all those players and animations etc. etc.
What other MMO's would benefit from this tech? How? Why haven't any developers pursued it prior to CIG?

Recent Blue Posts
Recent Forum Posts
PvP in Mists is legitimately terrible. Why are people lying about it being good?
New Playable Race: Haranir - Official Video Overview
Let's look fabulous~. A Paladin transmogrifier item list. ( Image n' link warning )
MMO-Champion










