It's cute that you didn't even realised that while you were trying to play me you got played. Gave you just enough rope and you did the rest, all I had to do was tie the knot by "coincidently" finding a video that exposed your lies while exposing again your true deceitful colours.
Getting more and more desperate aren't they, don't even try to hide their shadiness anymore.
Because Star Citizen is not being developed or market in a traditional way or neither it's aiming to be a traditional mmo but more of a sandbox universe.
It's a crowdfunded game that always had early builds available to public and it's publicly known to be unfinished and buggy, true alpha stage.
The fact that currently it's servers can only hold 50 players doesn't mean anyone testing the free fly events is left out from playing since new servers are spawned to accommodate new players. The surge of a lot of new fresh players also helps them test network infrastructures, player behaviour and learn from that.
As a marketing move it's pretty bad and very good at the same time since the game has no tutorial and releases new players in the wild where eventually the majority of the ones who will "survive" the initial contact and end up buying into the alpha are those who are more "backer" material since they will be more suited for alpha testing due to their resilience in learning on how to play and overcome technical difficulties of a game in active development without loosing their mind.
Still main reason new players keep joining is the reason why every product thrives, the positives outweigh the negatives.