We are running a private MC-Server based on Fuzzzie's list. We are not running all the mods though. And also using Laguy's config files.
From last update on we experience lag pikes (not really pikes. the start random and keep alive untill a server restart). I'll put all necessary information in txt-Files below, just like to do the description before :-)
When checking the server I found one java-process uses 90%-100% processorusage.
I tried to identify the problem with "opis" but just found out i got an electrical engine that seems to be a bit slow on update. Although it is deactivated :-P
OK. I'll put my serverspeccs, installed mod-list and java parameters in a single txt-file. Hope anybody can help me out to identify the lag producer and of just tell me what to do to get the server configured better
Thanks in advance
Now the txt:
https://www.dropbox.com/s/08q1e224bf...erverSpecc.txt
Edit: Should have add an information which mods had been updated lately. Here they are:
BiblioCraft[v1.5.4].zip
BiomesOPlenty-universal-1.6.4-1.1.3.352.jar
CodeChickenCore 0.9.0.7.jar
CodeChickenLib-universal-1.6.4-1.0.0.45.jar
CoFHCore-2.0.0.b9e.jar
CraftingSuite-v0.2.1.3.jar
EnderIO-1.6.4-0.5.3.128.jar
Factorization-0.8.23.jar
ForgeMultipart-universal-1.6.4-1.0.0.220.jar
Galacticraft-1.6.4-2.0.7.904.jar
Galacticraft-Planets-1.6.4-2.0.7.904.jar
industrialcraft-2_2.0.333-experimental.jar
MicdoodleCore-1.6.4-2.0.7.904.jar
Railcraft_1.6.4-8.3.1.0.jar
ThermalExpansion-3.0.0.b9e.jar