1. #1861
    So I just updated Gravitation Suite to 1.8 from 1.7 and now I'm unable to reach my server. I was hoping you guys could help me out. I have two ways of connecting, localhost and though the external IP. Both worked yesterday, now both say "Can't reach server" The ports are forwarded correctly, but it shouldn't even matter for localhost. My firewall is now completely disabled.

    I'm at a complete loss of what happened and how I can fix it. I've tried rebuilding the server and I still get nothing.

    Oh and regarding the Russian, my localization settings are set just fine.

    EDIT: And apparently is specific to my modded server.
    Last edited by Adalonus; 2013-04-20 at 01:52 AM.

  2. #1862
    LOAD"*",8,1 Fuzzzie's Avatar
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    Quote Originally Posted by Adalonus View Post
    So I just updated Gravitation Suite to 1.8 from 1.7 and now I'm unable to reach my server. I was hoping you guys could help me out. I have two ways of connecting, localhost and though the external IP. Both worked yesterday, now both say "Can't reach server" The ports are forwarded correctly, but it shouldn't even matter for localhost. My firewall is now completely disabled.

    I'm at a complete loss of what happened and how I can fix it. I've tried rebuilding the server and I still get nothing.

    Oh and regarding the Russian, my localization settings are set just fine.
    Are you sure the server is starting and running correctly?

  3. #1863
    Server is starting and running correctly. I just removed my world save and suddenly I can connect again. I don't know why that would be causing the problem. Any ideas?

    ---------- Post added 2013-04-20 at 02:13 AM ----------

    Also the Russian was fixed after I updated to 1.8. I may have had some odd version of it.

  4. #1864
    Does anyone know which mod is generating the poisonous water? I have dark greyish and orangeish water, that makes me sick when I touch it.

  5. #1865
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    Quote Originally Posted by Adalonus View Post
    Server is starting and running correctly. I just removed my world save and suddenly I can connect again. I don't know why that would be causing the problem. Any ideas?
    Unsure. I've never really ran a local server.

    Quote Originally Posted by Dlothar View Post
    Does anyone know which mod is generating the poisonous water? I have dark greyish and orangeish water, that makes me sick when I touch it.
    MineFactory Reloaded.

  6. #1866
    Deleted
    thanks for that info fuzzie i wonder that a while ago to greevir thought it might be BWG and i was leaning towards extrabioms as i know he was talking about adding tar with negative effects lol, now i know what adds it lol. have u played with the new liquids thermal expansion adds u have to cheat them in as bucket/can version aint present till next update but they are bloody good fun

  7. #1867
    Thanks for all your work, Fuzzzie. I've been following it since 1.4.x and figured I'd try to give back a little. Tinker's Construct is a fairly newer mod that gives you an alternate ore-processing chain and allows you to create customized tools. I added it to your configs as of your 4/15 versions. If interested, here ya go!

    Tinkers Construct
    Thread: minecraftforum.net/topic/1659892-151tinkers-construct/
    Spotlight: youtube.com/watch?v=FtZQjLxdW6s
    Stabile Version: 1.2f2 adf.ly/LAmTZ
    Dev Version: 1.3dev6 adf.ly/NJ0db
    My config:
    # Configuration file

    ####################
    # block
    ####################

    block {
    I:"Golem Core"=1481
    I:"Golem Head"=1482
    I:"Golem Pedestal"=1483
    I:"Held Item Block"=1472
    I:"Lava Tank"=1473
    I:"Liquid Metal Flowing"=1479
    I:"Liquid Metal Still"=1480
    I:"Metal Storage"=1478
    I:"Ores Slag"=1475
    I:"Seared Table"=1477
    I:Smeltery=1474
    I:"Special Soil"=1476
    I:"Stone Torch"=1484
    I:"Wood Tool Station"=1471
    }


    ####################
    # difficulty changes
    ####################

    "difficulty changes" {
    B:"Disable vanilla diamond tools"=false
    B:"Disable vanilla gold tools"=false
    B:"Disable vanilla iron tools"=false
    B:"Disable vanilla stone tools"=false
    B:"Disable vanilla wooden tools"=false
    B:"Enable mod bone tools"=true
    B:"Enable mod cactus tools"=true
    B:"Enable mod stone tools"=true
    B:"Enable mod wooden tools"=true
    B:"Keep hunger on death"=false
    B:"Keep levels on death"=true
    }


    ####################
    # mob spawning
    ####################

    "mob spawning" {
    B:"Activate Blue Slime Spawns"=true
    B:"Activate Nitro Creeper Spawns"=true
    I:"Spawn Weight for Blue Slime"=8
    I:"Spawn Weight for Nitro Creeper"=6
    }


    ####################
    # patterns and misc
    ####################

    "patterns and misc" {
    I:"Blank Patterns"=14019
    I:Buckets=14101
    I:Materials=14020
    I:"Metal Pattern"=14024
    I:"Strange Food"=14103
    I:"Tinker's Manual"=14018
    I:"Title Icon"=14102
    I:"Tool Rod"=14021
    I:"Tool Shard"=14022
    I:"Wood Pattern"=14023
    }


    ####################
    # tool parts
    ####################

    "tool parts" {
    I:"Axe Head"=14028
    I:Crossbar=14033
    I:"Frypan Head"=14035
    I:"Hoe Head"=14029
    I:"Large Guard"=14031
    I:"Lumber Axe Head"=14037
    I:"Medium Guard"=14032
    I:"Pickaxe Head"=14026
    I:"Shovel Head"=14027
    I:"Sign Head"=14036
    I:"Sword Blade"=14030
    I:"Tool Binding"=14034
    }


    ####################
    # tools
    ####################

    tools {
    I:Axe=14053
    I:Battlesign=14059
    I:Broadsword=14055
    I:"Frying Pan"=14058
    I:Hoe=14054
    I:Longbow=14062
    I:Longsword=14056
    I:"Lumber Axe"=14061
    I:Mattock=14060
    I:Pickaxe=14051
    I:"Potion Launcher"=14064
    I:Rapier=14057
    I:Shortbow=14063
    I:Shovel=14052
    }


    ####################
    # worldgen
    ####################

    worldgen {
    I:"Aluminum Density"=5
    I:"Aluminum Height"=0
    I:"Aluminum Range"=64
    I:"Copper Density"=8
    I:"Copper Height"=20
    I:"Copper Range"=40
    B:"Generate Aluminum"=true
    B:"Generate Ardite"=true
    B:"Generate Cobalt"=true
    B:"Generate Copper"=false
    B:"Generate Tin"=false
    I:"Nether Ores Density"=8
    I:"Tin Density"=8
    I:"Tin Height"=0
    I:"Tin Range"=40
    }

  8. #1868
    Adalonus: If you're running your own server, then I presume you can see the console output. I can try to help, but I'd need to see the log it generated or maybe the crash report. If the server starts, but you can't connect to it, your server is probably stopping with a crash report such that it appears to be working but it has in fact stopped. Pastebin some logs, please.

  9. #1869
    There were no crashes. It was showing it started up just fine. I dug through all of the console and it was standard stuff, no errors. Somehow my world save got corrupted. I fixed it now, but I have to start over. I think I'm going to add a few mods and have to restart anyway. Thanks for the help though.

    ---------- Post added 2013-04-20 at 08:47 PM ----------

    Which mods have Biome IDs? I'm trying to add Extra Biomes and Natura, but I keep biome conflicts. I'm all the way to biome 90 now. Apparently that's SwampRiver.

    And final post for a bit. I'm getting an ID conflict:
    Slot 13782 already occupied by forestry.core.items.ItemCrated@7a322f4/null when adding itemSaw

    which seems to be generating from Immibis core and I'm guessing Microblocks. I cannot find the config file that has 13782 in it. I've done the ID report from that pearl script and it doesn't show it at all either.
    Last edited by Adalonus; 2013-04-20 at 10:32 PM.

  10. #1870
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    Quote Originally Posted by Adalonus View Post
    Which mods have Biome IDs? I'm trying to add Extra Biomes and Natura, but I keep biome conflicts. I'm all the way to biome 90 now. Apparently that's SwampRiver.
    XBXL, Twilight Forest and Better World Generation. Using the 3 it pretty much uses all biome ID's up. My configs resolve the conflicts between them though.

    And final post for a bit. I'm getting an ID conflict:
    Slot 13782 already occupied by forestry.core.items.ItemCrated@7a322f4/null when adding itemSaw

    which seems to be generating from Immibis core and I'm guessing Microblocks. I cannot find the config file that has 13782 in it. I've done the ID report from that pearl script and it doesn't show it at all either.
    Are you using my configs?

  11. #1871
    Quote Originally Posted by Fuzzzie View Post
    XBXL, Twilight Forest and Better World Generation. Using the 3 it pretty much uses all biome ID's up. My configs resolve the conflicts between them though.

    Are you using my configs?
    I am using your configs, but you didn't have Better World Generation in 1.4.7 so there is no config included for that and I can't seem to find it myself. What's it labeled?

    And for the item ID conflict, it's the same as with the Biome ID conflicts

  12. #1872
    LOAD"*",8,1 Fuzzzie's Avatar
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    Quote Originally Posted by Adalonus View Post
    I am using your configs, but you didn't have Better World Generation in 1.4.7 so there is no config included for that and I can't seem to find it myself. What's it labeled?
    It actually doesn't give you a config. I had to track down the biome information from the mod author and change XBXL's and TWF's biome ID's to fix it.

  13. #1873
    Deleted
    dont spose u done one for his world gen mod too have u lol

    ---------- Post added 2013-04-21 at 03:27 PM ----------

    New forestry with new engine and stuff plus extra bees beta out too

  14. #1874
    Deleted
    Thaumcraft 3.0.4a is out for 1.5.1 !!!!!!!!! yeah

  15. #1875
    Deleted
    Oh wow it just gets better and better today

  16. #1876
    LOAD"*",8,1 Fuzzzie's Avatar
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    • Forge Updated
    • CoFH Core Updated
    • Thermal Expansion Updated
    • Immibis Microblocks Updated
    • Immibis Core Updated
    • Applied Energistics Updated
    • Extra Bees Updated
    • Forestry Updated
    • Iron Chests 2 Updated
    • Power Convertors Updated
    • Thaumcraft 3 Updated
    • Logistics Pipes Updated
    • NEI Plugin Pack Updated

    Thermal Expansion is out of beta. Also, Extra Bees and Thaumcraft 3 are out. Extra Bees is a dev version though so I'm not sure how good it will work yet.

    Configs coming in a while.

  17. #1877
    Deleted
    i will await you new config pack and get updating

  18. #1878
    LOAD"*",8,1 Fuzzzie's Avatar
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    Quote Originally Posted by skedone View Post
    i will await you new config pack and get updating
    Working on it now. There's a bunch to fix.

    A heads up for people, new Thaumcraft doesn't work with Thaumic Bees, go figure. The problem is Thaumic Bees using an outdated Thaumcraft API. Removed Thaumic Bees for now, the dev is working on it.

  19. #1879
    Deleted
    Hey guys, I was wondering if anyone has any tips on getting 1.5.1 working with an existing 1.4.7 world without breaking too much. I did get it to work but nearly everything mod related disappeared.

  20. #1880
    Deleted
    would be very very hard mate you would have to change all the ids to match your old world plus some of them would not exists/ and or be missing different bit as mods have changed a lot in new versions so far i only see three that have same machines and alike most have more new stuff

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