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  1. #21
    Honestly if they can just make it into 1 stack I will be happy.

  2. #22
    I'm currently sitting at a little over 700 lesser charms, and I'm happy to have such an abundance. Sure, like others have stated, I would like for them to stack higher or be a currency, but I love that once I finish grinding out all my reps to exalted I can take a nice long 2+ month break from dailies and still be able to get my 3 elder charms per week.

  3. #23
    Brewmaster MouseD's Avatar
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    I just want the damn things out of my bags/or bank.....its crap they are not put in our currency tab like the Gold ones of it.

  4. #24
    Bloodsail Admiral Byrogan's Avatar
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    Mm I'm hoping that it's a bug that they aren't put in our currency tab because I currently have over 800 of the damn things.

  5. #25
    Quote Originally Posted by MouseD View Post
    I just want the damn things out of my bags/or bank.....its crap they are not put in our currency tab like the Gold ones of it.
    My only guess is it has something to do with the way quest turn ins work; probably can't have a quest that requires X amount of an item when the item isn't in your bags.

  6. #26
    its not going to be too bad actually, the doing dailies past exalted. by then you'll have new ones to do (NEW CONTENTS ALL THE TIME NAO!!!) and you'll be sitting at like a 476+ item level easily. absolutely butt blasting every old release dread wastes mob. you're gonna be doing 398k damage to them in like 2 globals. some people are already! so if you really need to hack out a bunch of kill/loot 1 of 10 dailies its going to take even LESS time than it already does.

    sooo really... other than stacking to 180 they're fine, and you're going to be getting gold coins until the end of recorded WoW history, long after you're mega-exalted with everyone in pandaria. so get used to it

    smile!! Hearts loves you!!

  7. #27
    My biggest complaint about these charms is that the lesser ones take up a bag slot... why no currency menu?

    ---------- Post added 2012-10-17 at 05:45 PM ----------

    Quote Originally Posted by jaymzkerten View Post
    My only guess is it has something to do with the way quest turn ins work; probably can't have a quest that requires X amount of an item when the item isn't in your bags.
    What about quests that count kills? Same thing i'd imagine.

  8. #28
    It would be nice to see them also be used for some form of currency. Like the vendors for Honor Points or Valor where you could buy profession goods like dust or gems or maybe even a golden lotus. I have used several of them, and havent gotten any epics, but as for the gold I have recieved I would estimate the value of 1 coin equal to 1g. If I could buy a golden Lotus for 90 coins that would be a great buy in my opinion.

    Another idea which I think would be cool is if you had an option of doing say 180 coins for say 3 platnum coins that had a higher chance of getting an epic.

  9. #29
    Personally, I would like to see a Charms Vendor (which I believe someone alluded to with exchanging to spirits of harmony). This'll allow non-raiders to use it for crafting/helping alts. (I'm a raider on hiatus because of work shift change so personally using my charms in LFR, so I sit at 7 each week, until I get back to a normal shift)

  10. #30
    Personally I'm against the whole charm of good fortune. I think getting new gear is already easy enough without it. With these items getting gear is even easier. Just have patience while you do dungeons/raids/dailies isn't enough anymore?

    I wonder when Blizzard is giving armor away for free. It looks like WoW is going that way, because some f**king childs don't like waiting.....

  11. #31
    Fluffy Kitten Krekko's Avatar
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    Quote Originally Posted by Zeror View Post
    Personally I'm against the whole charm of good fortune. I think getting new gear is already easy enough without it. With these items getting gear is even easier. Just have patience while you do dungeons/raids/dailies isn't enough anymore?

    I wonder when Blizzard is giving armor away for free. It looks like WoW is going that way, because some f**king childs don't like waiting.....


    I mean, considering you can have TERRIBLE luck for months, and that the chances of you actually getting something are EXTREMELY low, this is a nice addition. Not to mention the fact that the chances that you get the same item you already have are = to something new further lower your chances. You get 3 a week, you can make them count or blow them for no good reason. You'll end up getting gold most of the time. It's not guaranteed loot.


    In the end, it's fine.


    Want to complain about anything, complain about LFR loot.
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  12. #32
    Quote Originally Posted by Maelle View Post
    For those of us who don't have time to do a lot of dailies everyday 90 is quite enough...

    By that I mean

    I don't feel potential loot gains should be too reliant on grinding dailies for hours a week, if you could get more charms as you suggest it would tip the scales that way imo.
    So because you don't have the time no one else should benefit for having the time available?

  13. #33
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    Make it daily, costing 30 charms and rewarding 1 elder.
    Fixed.

  14. #34
    The Patient Melancolie's Avatar
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    Quote Originally Posted by jaymzkerten View Post
    My only guess is it has something to do with the way quest turn ins work; probably can't have a quest that requires X amount of an item when the item isn't in your bags.
    The Molten Front questlines required Mark of the World Tree which is a currency, so there's no problem in that.

    Staying out of the whole "i like it/i hate it" discussion, this is yet another of Blizzards implementations that makes me facepalm. Sometimes i think their programmers are smoking funny things. For an item with absolutely NO purpose other than ONE specific weekly quest rewarding items, it has utterly NOTHING to do in player inventory. It's clunky, it's idiotic, it's not thought through, it's just simply very bad design.

    I'm inclined to say the same thing about Spirits of Harmony. They're soulbound, they only serve 1 purpose: currency, so just make them one too.

    As a programmer i generally never understood all those soulbound one-purpose-items filling up valuable bagspace.

    Moving lesser charm from bag 1 to bag 2? Function call to database.
    Combining 167 and 53 lesser charms? Function call to identify max stacksize, tell game to move 13 charms, telling database there's now 180 charms in slot 2 while slot 1 now has 40 charms.
    Moving the full stack into the bank? Tell the database that slot 1 is now empty and slot X is now filled.

    Currency? Additem (27) 90458 / Spenditem (27) 90458. BAM, billions of database queries saved per day.
    Last edited by Melancolie; 2012-10-19 at 12:50 AM.
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  15. #35
    Herald of the Titans Maruka's Avatar
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    So because OP has a lot they should be lowered? I just finally got my first set of 90 to use today, not everyone can do 30 dailies a day.

  16. #36
    This topic has been taken up with blizzard and blizzards answer I belive ws:we can not turn a currency into another currency.
    this came from wow insider number 265.
    http://wow.joystiq.com/category/wow-insider-show/

  17. #37
    You're thinking short-term. Most people aren't going to be doing the excessive daily grind once they're exalted with all of the factions.

  18. #38
    Fluffy Kitten Krekko's Avatar
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    Quote Originally Posted by Melancolie View Post
    The Molten Front questlines required Mark of the World Tree which is a currency, so there's no problem in that.

    Staying out of the whole "i like it/i hate it" discussion, this is yet another of Blizzards implementations that makes me facepalm. Sometimes i think their programmers are smoking funny things. For an item with absolutely NO purpose other than ONE specific weekly quest rewarding items, it has utterly NOTHING to do in player inventory. It's clunky, it's idiotic, it's not thought through, it's just simply very bad design.

    I'm inclined to say the same thing about Spirits of Harmony. They're soulbound, they only serve 1 purpose: currency, so just make them one too.

    As a programmer i generally never understood all those soulbound one-purpose-items filling up valuable bagspace.

    Moving lesser charm from bag 1 to bag 2? Function call to database.
    Combining 167 and 53 lesser charms? Function call to identify max stacksize, tell game to move 13 charms, telling database there's now 180 charms in slot 2 while slot 1 now has 40 charms.
    Moving the full stack into the bank? Tell the database that slot 1 is now empty and slot X is now filled.

    Currency? Additem (27) 90458 / Spenditem (27) 90458. BAM, billions of database queries saved per day.


    I agree that the charms should be currency. I can see, potentially, why they might not be (potential BoA down the line), I cannot agree with the Spirit of Harmony however, by any means.

    Spirits of Harmony are a crafting material, not a currency. Labeled even directly as such. Would make no sense to go ahead and toss it into a currency tab.
    -Retribution, the path of the protector or mender brought to it's natural conclusion; destroying evil before the weak need to be shielded from it, and before it can wound the innocent.
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  19. #39
    Blackwing Heroine BlackwingHecate's Avatar
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    Quote Originally Posted by Kharli View Post
    This topic has been taken up with blizzard and blizzards answer I belive ws:we can not turn a currency into another currency.
    this came from wow insider number 265.
    http://wow.joystiq.com/category/wow-insider-show/
    You can turn Honor into JP and visa versa, and Valor into Conquest, so that's clearly not the case.
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  20. #40
    The Patient Melancolie's Avatar
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    Quote Originally Posted by Kharli View Post
    This topic has been taken up with blizzard and blizzards answer I belive ws:we can not turn a currency into another currency.
    this came from wow insider number 265.
    http://wow.joystiq.com/category/wow-insider-show/
    And they didnt think about doing it the other way? Max 10 Elder Charms = 1 item slot, and forever 1 item slot with infinitely stacking Lesser Charms as a currency...

    Once again i say: Bad design and not thought through.

    It's a PC game, and saying "we cant turn a currency into another currency" is another way of saying "we do not feel the need for dedicating 500 man hours to fix something utterly retarded which works fine right now".

    ---------- Post added 2012-10-19 at 03:08 AM ----------

    Quote Originally Posted by Krekko View Post
    Spirits of Harmony are a crafting material, not a currency. Labeled even directly as such. Would make no sense to go ahead and toss it into a currency tab.
    Thats just a matter of taste. And well yes it's also useable as a crafting material. I see what you're saying, but i dont really agree. What really matters to me is that it's soulbound, and it cant be used for anything other than your own personal endeavours. And due to that fact i dont see why it takes up space in my inventory.
    Last edited by Melancolie; 2012-10-19 at 01:09 AM.
    "I like big pulls and i cannot lie, you other brothers cant deny, when a mob walks in, or maybe 10, all lined up for a spell, you press 2!"..

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