Originally Posted by
Funkthepunk
The second reason why very few people would play double healer (I assume) is because of the endless fights you'll be having without getting any kills in. Everyone got massive self healing, so a correct CC chain for 15 seconds wont even do you much good. The whole point why players previously played double healer was because of gimmicks such as legendary, armor penetration, massive outlasting capability with mana burn, windfury one shot totem etc. (...)and if you can't put out around the same sustained damage (with dispel/cc help from your healers) as a double dps team(...)