This needs to be posted on the Battle.net forums, and bumped repeatedly.
This needs to be posted on the Battle.net forums, and bumped repeatedly.
Made a thread on EU about it. http://eu.battle.net/wow/en/forum/to...44826?page=1#0
I haven't noticed this, nor have I tried it.
But could it have something to do with keeping our multi-dotting (single application) strength down? I imagine on a 6 min boss fight the first 20 seconds of the dots ticking for 10% less won't be that big of a deal, whereas if you are SB:SS'ing the Ghosts on Gara'jal inside the totems, it would make sense that the dots aren't at their full strength, due to us being too powerful? Hidden method of balancing? Sounds like a tin-foil, I know, but I am just trying to come up with an explanaition.
This is just a wild guess (I didn't test anything) but is this maybe caused by Grimoire of Sacrifice? Grimoire of Sacrifice increases Fel Flame damage by 50%. Maybe when you refresh corruption with fel flame during a trinket proc, for some reason fel flame is boosting the damage of corruption by 50% of the trinket proc? (Like I said, this is just a wild guess that popped into my head)
Could this be the effect we were seeing with this Fel Flame refreshing? Or is this completely unrelated?Originally Posted by Blizzard Entertainment
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In the event that this isn't hotfixed, is there any Math as to whether it may be better to Fel Flame until this is fixed?
Also, this DoT "smoothing" seems to work in both directions. After you recast Corruption without an int proc it doesn't get fully nerfed until several recasts.
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Yes, but I've done some testing and custom sims and I can tell you for a fact that smoothing is a DPS loss in 99.9% of situations. The ICD on procs doesn't let the benefit part of smoothing ever come into effect enough to be beneficial when you can refresh super corruption so often, the result is corruption losing out on a good amount of overall damage the entire fight. Its a very good fix overall.
Last edited by Iraedey; 2012-11-04 at 08:00 PM.
My guess is that you'll want a single refresh via FF at the start of procs, closing out with a hard cast or SB:SS at the end of procs and manual refreshes between procs. The trouble is the math bewteen how it normalizes (presumably) only spell power but not haste or crit. Haste is easy to check but due to the RNG of crit unless blizz tells us it's very hard to generate enough data to find the smoothing mechanic.
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