From http://blue.mmo-champion.com/topic/2...doesnt-get-it/
WoW punishes players attempting to work together outside of groups because of mob tagging and players prefer seeing the enemy in CRZ so they cant kill competition farming quest mobs
I haven't played other mmos, but didn't Warhammer online and Guild wars 2 have features that let you work together with other players? Why must wow force us to avoid friendly players and be anti-social?