Originally Posted by
Dust45
Ok, am I insane or are people missing the point?
PVP is not about your class being able to pick its nose while another player tries to kill you. That is not balance. Even a noob of roughly equivalent ilvl, pvp or otherwise, should be able to kill any player in pvp gear if they do nothing! Indeed, a pvp geared player should easily be able to kill even an aggressive and pvp geared player who DOES NOT TRY TO MITIGATE DAMAGE! This means this player was (probably) not in defensive stance, was not interrupting, was not kiting/stunning/running behind during casted spells, and, most importantly, was not even present but was still difficult to kill.
Don't get me wrong, I kill warriors all the time on my spriest. Honestly, I think warriors aren't are all that bad. The problem with Warriors are that they are boring. They will never kill you (if you are geared). However, it takes WAY too long to kill them. Instead, in bgs and arenas, you just cc them and kill the healer/other dps. Then, you murder them. Oh yeah, they do great damage and have tons of interrupts, sure. But, they die very fast without second wind (hilarious when you find a noob that didn't take it). Second wind is necessary in some sense to make them viable. However, at the moment, it is too passive. Second Wind should be a cooldown that requires them to waste resources, like a rogues recuperate or an spriest's mana, to use. Having it be automatic and not skill based is wrong. This is what makes it seem op.