The Director's Cut will uncut a number of things we had to, um, cut in order to whittle our budget down to $1,000,000 -- including a couple of locations, some intriguing characters and conversations, a number of smaller scenes and intimate moments, a few puzzles, a bunch of minor story beats, and a hatful of funsies.
While we've never cut any critical or core elements from the central storyline -- nothing that would negatively affect the game's plot -- we had to trim down the size and length of the game in order to end up with a budget fit for our initial Kickstarter goal