Originally Posted by
Nairobi
Salv cancels threat for 10 seconds, which is great. However, Veng lasts for 20 seconds (since last hit). So, if tank B taunts off when tank A has ~150k V, tank B gets 75k V immediately (and top threat). Tank A retains 150k V (unless there is aoe or something to reduce it), meaning that Tank B has to catch up to that level of V/threat before the Salv wears off, in 10 seconds. Else, tank A can easily pull the boss back.
5.4 taunt changes fix all this, by giving tank B that retard-mode 200% threat buff for a few seconds, which should solve any issues. For now, you can also just 2x ShotR and /sit to spike up in V to catch up, or hit buttons faster. 10 sec is ~8 GCDs, which should be more than ample time to build a threat lead unless your OT is just trolling you.