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  1. #21
    I still have DK's deathgrip healers/FC's out of smokebomb constantly in BGs. It also seems a prerequisite to name a DK something along the lines of "Arthasdkpwner" or what have you.

  2. #22
    Quote Originally Posted by Shahad View Post
    My Death Knight has one of my most complex set of keybinds of all my characters.
    Get your head out of your ass and try to stop thinking only about Frost.
    Im sorry but 90% you need

    Outbreak, Oblit, FS, HoW

    or

    Outbreak, Festering, SS, DC HoW

    Or

    Outbreak Bloodboil DS HS RS
    []http://sig.lanjelin.com/img/tanro.png[/]

  3. #23
    Quote Originally Posted by Playintrafic View Post
    Im sorry but 90% you need

    Outbreak, Oblit, FS, HoW

    or

    Outbreak, Festering, SS, DC HoW

    Or

    Outbreak Bloodboil DS HS RS
    Thank you for highlighting the difference between a good Death Knight and a mediocre one.

    Unholy:
    -Outbreak
    -Festering Strike
    -Soul Reaper
    -Blood Boil
    -Pestilence
    -Unholy Blight
    -Dark Transformation
    -Scourge Strike
    -Death Coil
    -(Blood Tap)
    -Horn of Winter

    This doesn't count CDs and doesn't take into consideration the very complex micro-management that must be done with BT charges, SI stacks, Sitting on Runic Power at appropriate times and the Rune System itself. It may not be the most complex priority system in the game(and that's debatable), but it sure as hell isn't the simplest.

    Blood and Frost may have a slightly reduced number of abilities compared to Unholy, but their complexity stems from the gameplay rather than the number of buttons. As a Blood Death Knight, you have to know WHEN to Death Strike properly, and as Frost, you must keep the Runic Power/Runes balance in such a way that you never run out of resources (which still happens due to entry levels of haste, but a few more ilvls will fix that).

  4. #24
    Quote Originally Posted by Darsithis View Post
    I do remember when we were considered "derp knights" among other names. That's long since passed. We've proven ourselves through Cata and now MoP.
    ???...

    http://eu.battle.net/wow/en/characte...pknight/simple

    ...my alt...

    (yes, i play dk as main too)
    Quote Originally Posted by Aquamonkey View Post
    Just because Mannoroth and Archimonde are involved doesn't mean it's Legion. They could just be on vacation, demolishing Draenor to build their new summer home.
    Quote Originally Posted by Dundebuns View Post
    Did you know that salt has sodium and chlorine in it!!!! Sodium explodes when exposed to atmosphere and you clean your toilets with chlorine!!

  5. #25
    There really is a huge difference between a good DK and a bad DK, most people can do "okay" DPS while facerolling frost, whereas if you play really good and time your CD's correctly, micro-manage runes and runic power at the same time (2 ressources you HAVE to watch ALL FIGHT), All casters are just spam your rotation, not many procs or anything. All other classes don't even have to really watch their ressource that much and if you have to, its only 1 ressource.

    All in all I think frost dk's are challenging @ bringing TOP dps right now, I see so many bad dks, even in high-end guilds, most of them just faceroll 1-5 like you think it is, but that's just gonna bring you mediocre dps in comparison to TOP DPS if you play very well.

    I have play retribution, Warrior and DK (PvE) this expansion, all melee DPS and imo I can get much more out of skill with my DK.

    The other thing is: WotLK brought some really bad players to the DK class and you can't deny that. Luckily most are out by now and only a few remain on DK, because right now they are mediocre - bad @ PvP and Top 10 in PvE.

    Most people just remember them being such an op class which is very long over and they get upset.

  6. #26
    While we share the same opinion on the DK skill cap, I don't share your opinion of other classes.
    Casters don't "just spam their rotation". Yes, they don't have to watch for mana for the most part, but often times they have a different kind of resource. I'm thinking about DoT classes here, who don't have to manage mana, but have to manage DoTs. Or Demonology/Destruction warlocks who have Fury and Embers. The number of standard resource systems, and the number of spells, is often a poor indication of the skill cap of a spec. You have to take into consideration the whole dynamic of the gameplay and how every element interacts with each other.

  7. #27
    I don't play a lot of classes(DK, druid and lock), but i never managed to see how people could only go with a few buttons.
    My Blood dk has 4 full bars+ the pressense bar which equals 51 buttons that are bound. I'm old fashioned so i don't really use macros, which might cut down on the amount of keys i could use, but also make it harder to make things work optimal in diffrent situations. I like to tank to the limit, so i get to use my emergency-keys all the time. We have a lot, so that's a lot more buttons to use often.
    Of course i don't use all keys for every fight, but i do use half of them frequently.
    I've met some of the Dk-tanks that only spam DS to get death runes to spend on RS/blood boil for "MOAR DPS", and then blaiming the healer that goes oom from the horribad DK not trying to survive at all.

    I used to play unholy and had most of the bars full too, while i never really got very happy with frost, which i did find a bit too simple, but for sure is the best of the dps-specs dpswise. Both for pve and pvp. Yes you can be a good unholy, but you would do more as frost, which is a bit annoying to know.

    If you like to have many keys, options and things to watch, DK is a good choise. You can midgigate a lot of damage(as dps too), midgigate some of others damage with Anti magic zone, and deathcoils, and need to watch the runes and manage them.
    you will always meet people that says "lol it's faceroll", when you do 3 times more damage than them in equal gear, but who cares? It's those when you level up and ask for how to play right say "press 1 and 2", or:

    Quote Originally Posted by Playintrafic View Post
    Im sorry but 90% you need

    Outbreak, Oblit, FS, HoW

    or

    Outbreak, Festering, SS, DC HoW

    Or

    Outbreak Bloodboil DS HS RS
    That's not even a medicore one, but a plain bad player, tht first do damage when he has too good gear, and then feel pride from doing more than a greengeared player.

    I don't claim DKs to be a hard class compared to others, but it's way more than a few keys.

  8. #28
    Most
    adjective \ˈmōst\
    Definition of MOST
    1: greatest in quantity, extent, or degree <the most ability>
    2: the majority of <most people>

  9. #29
    Yes, DoT classes have to watch for dots but atm DoT classes have a rotational DoT update system, they almost always refresh it the same time because their dots always last the given amount of X Sec and then they refresh them 1 sec before they run out, so it seems like a rotational system if you have to press Unstable Affliction every 14 seconds (don't flame me for not knowing the timer on this) and moonkins do the same but most wait for new eclipse.

    As a Frost DK it seems that 99% of the Frost DK's don't know when to use what skill. Let's say you get all procs you can get and you have to refresh your DoT's. That's where better DK's excel and get most out of their class while others will just hit their obliterate, then obliterate again, have no runes, hit howling blast and wait for runes to come up and refresh dots then.

    What I'm trying to say is: Personnaly I think frost dk's are as hard to play as others, what makes me angry is people thinking I'm getting that many ranks in World of Logs because I know how to press Howling Blast correctly because apparently thats all I do when I raid :/

  10. #30
    Quote Originally Posted by Kaharon View Post
    Yes, DoT classes have to watch for dots but atm DoT classes have a rotational DoT update system, they almost always refresh it the same time because their dots always last the given amount of X Sec and then they refresh them 1 sec before they run out, so it seems like a rotational system if you have to press Unstable Affliction every 14 seconds (don't flame me for not knowing the timer on this) and moonkins do the same but most wait for new eclipse.

    As a Frost DK it seems that 99% of the Frost DK's don't know when to use what skill. Let's say you get all procs you can get and you have to refresh your DoT's. That's where better DK's excel and get most out of their class while others will just hit their obliterate, then obliterate again, have no runes, hit howling blast and wait for runes to come up and refresh dots then.

    What I'm trying to say is: Personnaly I think frost dk's are as hard to play as others, what makes me angry is people thinking I'm getting that many ranks in World of Logs because I know how to press Howling Blast correctly because apparently thats all I do when I raid :/
    Refreshing DoTs optimally is far more complex than just refreshing them ever X seconds. DoTs have different durations, and can come out of sync with each other pretty quickly when you refresh them at <1 seconds left. That's without mentioning refreshing them when you get procs, like you mentioned for DKs.
    You also need to consider DoT classes all have another resource to care about. While it may not be mana, there's also Shadow Orbs, Lunar/Solar Power and Soul Shards to consider and properly use.

  11. #31
    Yes, it is always 1 Ressource, as a DK you have to use runic power and runes, which often results in milli-seconds-reactions which can make you do more or less dmg overall, this happens quite often in a bossfight and if you always decide correctly you will see 10/20% dmg increase in comparison to other players deciding incorrectly.

  12. #32
    Side note to the argument: I've always found playing in melee to require a little bit more attention than playing range. For the most part.
    Regen#1804 need NA overwatch friends.

  13. #33
    Quote Originally Posted by Shahad View Post
    My Death Knight has one of my most complex set of keybinds of all my characters.
    Get your head out of your ass and try to stop thinking only about Frost.
    Why bother with 50 keybinds doing 100% dps if you can do 99% dps only using 4-5 keybinds?

    ontopic: yes, derpknights is derpknights still
    Why you think the Net was born? Porn! Porn! Porn!

  14. #34
    Quote Originally Posted by Playintrafic View Post
    Im sorry but 90% you need

    Outbreak, Oblit, FS, HoW

    or

    Outbreak, Festering, SS, DC HoW

    Or

    Outbreak Bloodboil DS HS RS

    You're missing 2-3 abilities for each spec..... anyone can simplify a spec down pretty far like that, heres a few specs off the top of my head....


    BM: KC, cobra,arcane,GT

    Arms: Slam, MS, overpower, HS,CS

    Fire: Fireball, Pyro,Living bomb,infeno blast

    Ele: Lavaburst,LB, Flameshock,ES, Eleblast

    Destro: CB,incinerate,immolate,conflag

    This idea that death knights can play decently with 5 or so spells and there isn't any other class that can, is laughable. When you exclude cds, situational abilities and other macros, no class has less than 20 easily.
    Plenty of others with more, plenty with less....

  15. #35
    Deleted
    Quote Originally Posted by wuzzuli View Post
    Looks like I'm naming mine Dkknightdeath then!
    You get no respect unless you're called xXArthassDKXx

  16. #36
    Quote Originally Posted by Nangz View Post
    This idea that death knights can play decently with 5 or so spells and there isn't any other class that can, is laughable.
    It is, and this isn't what I meant to imply in the first place.

    I want more opportunities to use the abilities that we don't get to use very often.

  17. #37
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    Quote Originally Posted by Darsithis View Post
    I do remember when we were considered "derp knights" among other names. That's long since passed. We've proven ourselves through Cata and now MoP.
    I remember when Hunters were the vilified class, and the first time Rogues were the vilified class (we were again during the Rogue legendary patch).

    And I admit to being a derp knight (albeit with some caveats).

    Don't worry what you level. You'll probably be picked on for some reason or another.
    37 + (3*7) + (3*7)
    W/L/T/Death count: Wolf: 0/1/0/1 | Mafia: 1/6/0/7 | TPR: 0/4/1/5
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  18. #38
    unholy is just too easy with pet macro and heal your pets and i prefer frost by alot

  19. #39
    Quote Originally Posted by Agile Emily View Post
    You get no respect unless you're called xXArthassDKXx
    Àrthásdëthx commands respect.

    Anyways, at least in PvE, I don't think the DKs get too much bad rep, as they almost always do above/well above average dps if they have some clue what they're doing. Bad players will get bad rep, but it's not tied to any one class or anything.

    In PvP however, we do still have bad rep, not from being a bad PvP class/spec, it's because of pressing the DGrip button every cooldown. Also, anyone with decent PvP power gear can suddenly pop a 80k Oblit out of nowhere and the unfortunate target will proclaim "DKs are OP no skill 1-shot OP blah"

  20. #40
    Deleted
    well , for my opinion , yes the DK is an OP class. but what most tend to forget , is that it is a HERO CLASS! so if it is abit tuned up more as an warrior or a pala , yes i undersand

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