You complain about 100k+ crits? Try rerolling a paladin with ~60k hammer of wrath crits... My warrior was critting twice the damage of my paladin when he was 85 and paladin was 90(execute vs hammer of wrath)...
You complain about 100k+ crits? Try rerolling a paladin with ~60k hammer of wrath crits... My warrior was critting twice the damage of my paladin when he was 85 and paladin was 90(execute vs hammer of wrath)...
Well not to it nit pick but where was it you saw our galive toss hitting for more than killshot?
I agree that killshot doesn't hit very hard and can use some love, but both of Killshots averages in non-crit and crit are hitting for double your glaive toss.
Which was not what you stated it was doing so that picture just proves your point to be wrong.
Ah same as Cata then? should just rename it to tickle shot already ;D
fuck, stupid iphone, lost whole post -.-
long story short:
Can't compare to ohter classes! hunter has a lot of passiv damage. autoshot, pet, dots (including aMoC, DB, stampede etc.), thus our damage from single ablities has traditionally been lower then other classes'
KS is in a well enough spot in PvE, it's a high prio spell due to great dmg/focus and dmg/gcd values. (and can be used twice in a row)
if KS is hitting for less than GT thats not a problem, because GT is a high CD high DMG ability. it's a problem when it starts hitting for less than Arcane or Cobra...
and the cause of this is often the lower ilevel of the weapon compared to the rest of the gear.
e.g. I have avg 478 gear (w/o wep) and a 463 wep. now if you remember how much dmg you did in your first lfr runs (when you just past the 460) you will see what a ton of a difference 15 ilvls can be. if you get a higher ilvl weap, your KS will increase quite a bit.
and also remember: weapon dmg dependant spells have quite a bit of a damage range, just because you saw a GT and a KS hit for each 70k once, doesn't mean they do the same avg damage. (and as I mentioned, it doesn't really matter which of the 2 does more dmg)
I was going by how the skill is written:
.You hurl two glaives toward a target, each dealing X damage to each enemy struck and reducing movement speed by 30% for 3 sec. The primary target will take 8 times as much damage from each strike
The Glaives will return back to you, damaging and snaring targets again as they return.
I would swear blind that hits secondary targets twice on its way to the primary targets , then twice more on the return for a total of 4x. But only hits the primary target a total of 2x (i.e both glaives hitting once)
Though there is little point in arguing about this as it will work out the same.
Yes main target gets hit twice for 400% the dmg,
The targets on the way get hit 4x for 100% dmg.
Killshot is free and we can spam it....but i am somewhat jealous of execute crits sometimes. It's whatever though, different abilities are different.
I do want to level my prot warrior though. With high vengeance, our prot warrior tank hits for like, 1m damage executes on H-Gara'jal (this was during progression where he started sacrificing blocking for executes). It's kind of ridiculous.
I'd rather have KS hit tons harder, cost focus, and not have that reset portion to it, than it hitting like toothpicks, cost no focus, and sometimes hard to use in lagging/FPS demanding situations.
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The main problem i think is that KS has a 10s CD (and bugs) and Execute has no CD. In 10s a medium warrior can generate enought resources for 2 executes or 3.
I meet some warriors that can meke 4 Executes in 10s without problem.
KS is free but it has low dmg in comparison with other finishers. And to the paladin who said that his HoW did 60ks, i do that with my lvl 89 with shitty gear (itm lvl 400 or less).
Stalkerzzzz, you should delete your hunter.
Of course the total dmg from glaive will be higher, you are using it for the whole fight, while kill shot is used only in execution phase.
From your own picture, you could see how many times you used kill shot an how many glaives.
Your KS crits are double that the crits from glaive.
Also, KS doesn't bug out, if you are 40 yards away from your target, you won't be able to shoot your second KS untill the first one has hit the target. And also, KS doesn't cost any focus :P
As I said delete your hunter and stop talking out of your ass, it's embarrassing.
Last edited by Nitewatcher; 2012-11-16 at 01:16 AM.
Originally Posted by Blizzard Entertainment
You forget one thing: KS is also shot in pairs, and it's CD is only 10 sec, not 15.
Overall, KS overcomes glaive by a mile in the kill phase.
Why do you think all the sims put it on top?
people saying kill shot doesn't cost anything and it doesn't have gcd are you fucking stupid?
it does have cooldown (x2 kill shot 20% lower hp almost never work in pvp..)
execute doesn't have cooldown..
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