Hello, and welcome.
I was bored at work, and as a Warrior by heart i started daydreaming a bit. I read some threads about Execute being OP, then i read that some warriors didnt really like the concept of a sub-20% execute that hits like a truck. (Dissapointed guys.. dissapointed) Regardless, i was wondering, what would i do, if i were warrior class designer and had the power to adress some issues, atleast PvEwise. And it hit me, we scale badly with haste as it is, so i looked around, what does other classes do, in order to make their classes more interesting, and personally, i like procmechanics, and stacking mechanics that change your rotation.
So here goes.
I want warriors to scale with haste, and up the rotation a little bit, and my way to do that, is our execute and our mechanic rage.
I was looking at the combat rogue mechanic combat guile and i wanted to copy how it works, and then apply it to warriors - More specifikly in the sense of precision strike. Now what is precision strike? Well, its the new passive gained by choosing the arms specialization.
It scales directly with haste, with increased %-chance to proc equal to that of your haste(or half of your haste value, its balance, who knows.) Aswell as proc'ing off Autoattacks.
Now you ask, what does this, precision strike actually do?
Its a three step buildup proc, that when it reaches max allows the use outside sub 20% execute. Everytime you gain a stack, you also increase the rage gained from Mortal strike by 5, for a total of 5-15-20 rage(Normal MS would be reduced to a 5rage gain with no stacks). At the third proc, youll have a 6 second duration(could change) for you to use execute before the stack resets, that allows for 1 MS + 1 EXE benefitting from that 3stack buff.
So to recap.
Precision strike
- Autoattacks proc the buff, precision striking.
- It procs off Auto attacks, and the chance for it to proc is directly related to your haste %
- When you gain the third proc, it transform into a buff, wich lasts 6 seconds, increasing your MS rage gain with 15 and allows the use of Execute once spending the proc wheni thats being done.
- the previous stacks increase MS rage gain by 5 and 10
I think its brilliant, but as a parent, i dont think im allowed to judge. I know it has some serious PvP issue, but i believe its nothing that cant be worked around. Would that be something that could spice up the arms rotation? Does it fit more into the fury category?
Whats the verdict? :>