Page 18 of 31 FirstFirst ...
8
16
17
18
19
20
28
... LastLast
  1. #341
    The Lightbringer Keosen's Avatar
    10+ Year Old Account
    Join Date
    Oct 2009
    Location
    Sin City
    Posts
    3,709
    SWTOR,Conan and Warhammer Online i think its by far the biggest failures in MMO genre.

    I can't really say that Diablo3 is a failure due to the fact that is so much of a letdown for reasons other than the gameplay.
    So biggest letdown ever for sure.

  2. #342
    Quote Originally Posted by Hraklea View Post
    God of War 3: the end is so bad, so stupid, so silly... Kratos went from hero (GoW 1) to a reckless bad ass alpha male without any depth. They just ruined a great series.
    YES! why don't people see this? I have been feeling like i'm the only one who hates Kratos.

    OT: 1st Duke Nukem Forever - I don't think this one needs an explanation

    2nd Resident Evil Survivor - A fps single player resident evil game for the Playstation, so unpopular most people probably don't even know it exists.

    3rd (i'll get a lot of flack for this one) the Nintendo 3DS - This handheld was released with a horrible battery life, and no first party games at launch. it's price was cut in half if I remember correctly within a few months of launch. Also I would imagine the fact that they called it the 3DS instead of giving it a new name entirely most likely caused people to think that it was just a new version of the original DS(in line with the DS lite, DSi, DSiXL) rather than an entirely new handheld. They did that with the Wii U as well so I would guess it won't do well either.
    Nintendo 3DS Friend Code: 4527-7566-5852. PM if you add me.

  3. #343
    wow Cataclysm
    wow Mist of panderia
    and diablo 3
    (Warframe) - Dragon & Typhoon-
    (Neverwinter) - Trickster Rogue & Guardian Fighter -

  4. #344
    Quote Originally Posted by ZeroWashu View Post
    1) MWO - Mechwarrior Online. Ouch. Painful. While I love the game play it is so over the top Pay too win its silly.
    I'm currently loving MWO. But I am only taking it in small dozes. With a trials mech, and lack of a matching system, you have to take it slow or you will pull your hair out from the continuous losses.
    I'm still thinking about it...


  5. #345
    I'm definitely in the boat of things like Daikatana and ET.

    While I'm no fan of D3, the game was, by the books, successful. Very successful. Thing is, even if 90% of the playerbase quit, it would *still* be considered successful by the books.

    Aion may not have been huge in the west, but it was rather big in Korea for a long time; I think only recently it had started to falter(I don't think it ever beat Lineage though, which actually had some scary high worldwide numbers.) Not a failure. (It lasted from 2008 in Korea until 2012, four years before it went f2p...that's not a bad run for a more PvP based grindy MMO.)

    GW2? it's got issues, but it sold well, it's still selling, and there are still lots of people playing.

    Now, 'Disappointing' games can still be successful, of course-but 'disappointing' doesn't necessarily mean 'Failure.'

    When I think of 'failures', I think of, again, stuff like Daikatana. Stuff like FF14's first release when it apparently came out in alpha. ET. Not stuff that actually sold very well but died out later. Warhammer Online seemed to start active but yeah-that ended up flopping pretty fast(and sadly so, since they had some really good ideas, but they just kept repeatedly dropping almost every ball that was handed to them.)

    Then there are games which I like to put in the 'heartbreaker' pile. Tera, IMO, goes here. It's a beautiful game with some very fun combat-but in the west, it just didn't hit the right buttons with a lot of people. It was less grindy than it's Korean counterpart, but I personally think that the very limited classes(re: no real specs, your class was your role, save the Warrior which later was tweaked to be a pretty solid tank and DPS), and use of the trinity(I think that game may have been better either without it or with a much looser version), ended up helping all the huge server mergers. (The art style was very YMMV as well. I mean the freakin' naked catgirls got ALL of my hate in that game, but I just did my best to ignore that, look at the designs I did like, and the fun gameplay-but yeah, this was a heartbreaker for me.)
    (╯°□°)╯︵ ┻━┻

  6. #346
    Deleted
    Hellgate: London, i personally really spend a lot of time in it but apperently it just died. Not sure how though, really disapointing to see a game you like just shutdown.

    Red Faction: Armageddon... Oh lord. The port was just awful and it was just bad in every possible way compared to my almost favourite game of my life Red Faction Guerrila. Guerrila wasn't the best port either but it didn't render the game unplayable.

    Third? Well it would probably be End of Nations but maybe i expected too much from it. i expected another Red Alert 2 but it just ain't happening. This is my personal opinion though so don't get shoo'd off, i just didn't like my experience in Alpha and just turned my back to it halfway from Beta.

  7. #347
    Deleted
    SWTOR, mmo that failed quite a bit on several aspects, wanted a kotor3, the ending of number 2 did not exactly cut it of clean with all questions answered.

  8. #348
    Deleted
    Quote Originally Posted by ZeroWashu View Post
    Sticking with what is this year from a MMO perspective..

    1) MWO - Mechwarrior Online. Ouch. Painful. While I love the game play it is so over the top Pay too win its silly.

    2) SWTOR - still beating the dead horse

    3) any recent comic book hero game

    Batman Arkham Asylum and Arkham City are really good though. Got high ratings to. Love those games.

    For me, from the games I played:

    1: Age of Conan. Was so excited for this games. Always heard the old Conan stories from my father back when I was little. The start of the game was good. Until you got out of the starting zone...

    2: Assassin's Creed. The first game that is. Was really great at the beginning again. How beautiful Damascus was etc. But then I was repeating everything over and over. Loved the 2nd game though.

    3: God of War 3. I guess I was just overhyped. GoW1 and 2 were awesome. But when you start this game you already get to fight and kill 1 of the most important gods in Greek mythology and shortly after another important god. Some boss fights weren't boss fights at all. And Kratos getting all emotional. For me GoW2 was so awesome. And it felt that they left a lot behind in the 3rd part. The game itself looked great though.

  9. #349
    Herald of the Titans
    10+ Year Old Account
    Join Date
    Feb 2011
    Location
    all over the world
    Posts
    2,931
    some people have different views on what is a failure and what isnt. in my opinion any game that can generate revenue is not a failure. d3 and swtor i dont see ncessarily as failures because they did fantastic intial sales and still generate money. did swotr have a decline? sure they did, however they sold some 2+ million copies of the game and still have some subscribers and id be willing to bet the f2p model will generate a good chunk of money, at the bare minimum it will generate enough to sustain it.

    that being said, i will give my opinion of a failed game.

    1) diablo 3 - even though it sort of contradicts my theory of a non failed game, it failed in the sense that it didnt even come close to living up to its expectations (this is my personal opinion) the story was just absolutely horrid and while its not an mmo it was somewhat played off as a huge heroic raid. meaning nothing you did prior to inferno level really mattered. for me personally the game was over after normal mode, the story was so terrible i personally couldnt stomach playing past act 2 in the second difficulty. it was a waste of 60 bucks for. again this is pure opinion

    2) warhammer : age of reckoning - while i wasnt around at launch due to work issues i did get to finally play my collectors edition (the only time ive ever bought a collectors edition) most of my guild was already at max level and working on their pvp rank. i have no knowledge of how they did in sales but it was something my guildies had been looking forward to for a long time, a game mostly based around pvp and wpvp. i managed to get to around 45 on one of my toons before my guildies gave up due to end game being so shitty. i never got a character to max level and the $80 collectors edition sits on my computer desk. at least i didnt open the figurine it came with!

    3) swtor - again it somewhat contradicts my theory of being a failure, and despite being a game im currently subscribed to and love to death the game apparently didnt live up to peoples expectations and i can sort of see why. i had been part of the closed beta since around april of 2011. i got to play thru several different builds and in my opinion each one was a great improvement. that said i believe the game would have greatly benefitted from staying in beta for another 3-6 months. unfortunately i think EA had their hands in the decisions and basically said "release it or funding is cut". i applauded them not doing cross server type stuff, it fostered a tight knit community feeling reminiscant of vanilla WoW, unfortunately that type of player has been outpopulated by a new age genre of gamer that is more casual. i have no issue with this, but swtor launch wasnt ideal for it as it had no cross server capabilities and no dungeon type finder.

    these are just my opinions and should be taken as such

  10. #350
    Pandaren Monk Bugg's Avatar
    10+ Year Old Account
    Join Date
    Feb 2012
    Location
    Darujhistan, the city of blue fire
    Posts
    1,759
    Diablo 3
    SWTOR
    Fallout tactics.

  11. #351
    Big flip flops for me have been:
    Stronghold 3
    Diablo 3
    Dragon age 2.

    If talking strictly MMO's:
    WoW: Cataclysm (Worst expansion to date in WoW)
    Aion
    SWTOR
    Quote Originally Posted by Crabby
    I'm Commander Crabby, and this is my favorite forum on the website.

  12. #352
    Deleted
    World of Warcraft Cataclysm
    CS SOURCE
    Aion

  13. #353
    Battlecruiser 3000 AD.
    Masters of Orion 3.
    Daikatana.

    If I limit the discussion to just MMOs...
    Warhammer Age of Reckoning
    Vanguard
    Tabula Rasa

    All three had major issues with their launch, and had high expectations...tehy were eventually patched/fixed, but too late and lost their audiences.

    SW:TOR has been a large disappointment, but the core gameplay and stories are decent; its the lack of endgame that's problematic, and too much of the same as WoW. Their recent F2P conversion is probably going to be a failure though, since it is such a money grab though...

  14. #354
    For me:

    1. Duke Nukem Forever - (WAY over-hyped and defiantly not worth the wait)
    2. Daikatana (OMG so bad!)
    3. Total Annihilation: Kindoms (HUGE disappointment for me since I was a BIG Total Annihilation fan)
    Last edited by Sodka; 2012-11-21 at 07:39 PM.

  15. #355
    I can't believe I forgot to add Cata. Yeah, HUGE let down, I was so pumped, my first midnight launch ever, first collector's edition, and bam. Awful, awful, awful. Completely turned me away from WoW as a whole. Not to mention the huge drop in subs during Cata.


  16. #356
    Quote Originally Posted by Verdugo View Post
    As long as youtube poop exists, they will be remembered.
    I was talking about it from the creators' perspective, can't remember the last time I heard Nintendo mention the Virtual Boy.

  17. #357
    1. Duke Nukem forever
    2. TOR
    3. GW2

  18. #358
    Quote Originally Posted by Knadra View Post
    1. Duke Nukem forever
    2. TOR
    3. GW2
    Interesting considering the massive amount of hype GW2 had pre-release...where had I seen that before...

    I can't believe I forgot to add Cata. Yeah, HUGE let down, I was so pumped, my first midnight launch ever, first collector's edition, and bam. Awful, awful, awful. Completely turned me away from WoW as a whole. Not to mention the huge drop in subs during Cata.
    Yup. I enjoyed Cata tbh but I don't consider it a success, there were so many game direction changes and difficulty level changes that my toons got whiplash after stepping into a raid.

    Hopefully with MoP developers will stick with whatever goal/direction they have for the game.
    Last edited by Celista; 2012-11-21 at 10:44 PM.

  19. #359
    In terms of MMOs....

    SWTOR
    WAR
    AOC

    Could also add APB for a 3 EA games....

  20. #360
    Wow WOLK: B*tch queen dumbed wow down so hard. it made me quite sad.
    Wow Cata: Cakeclisym was borring as hell. had great points but overall was dumb.
    SWTOR/Rift/GW2/AoC/"wowkiller": Lol thinking they could kill wow. funny stuff. dont compete with wow. no matter how much they screw it up, they have the established fanbase to float them through.
    Till water is gone, Till shade is gone. Into the shadow with teeth bared, screaming defiance with the last breath. To spit in Sightblinders eye on the last day.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •