Can you remember other MMO's you have played? Did you remember, that you thought...man, I would love to have this feature in wow?...
Fist of, I like WoW, it has good features, and this thread is not ment as a "I demand this" thread. Just a try, to find a good comination of features, for future mmo's maybe even the future of WoW.
I have played Warhammer, Age of Conan, SWTOR, GW2 and of course WoW. So my ideas come from those games. Feel free to add features of other games, but please explain them, for players who are not familiar with them.
Warhammer:
The open quests where really nice (kinda like the dynamic quests of GW2, but not that good) Having something that can happen on a spot, where players can work together is great in my opinion.
Colouring of your armor (as gw2)
Great thing, I am sad it still hasnt made it into wow. I think, that should be a standart optioin. but add weapons and shields.
Guild specific stuff:
A guild cape, and a guild emblem which is unique on the realm. If one guild had choosen a emblem, it could not be chosen again.
Collision detection.
It was alot of fun to have it in pvp, although badly implimented its hard (as in Age of Conan, where you could kick players from a cliff, if you positioned your horse right). Also its a hot topic, would not work in every area of wow. But would be interesting in some. Great fun to be a tank and rush to the front lines, to the phalanx and block the incoming dmg and enemies.
A tank useful in pvp
When you where a tank, you could guard a person, (sharing dmg) or everybody standing in a cone behind you took less dmg.
Age of Conan
Great Grafics. Beautiful characters and a great transmog system. You could change your gear on the run, there was no cost and no need to go to the city. You could hide every gear slot, not just cape and head. You could run around literaly nacked (all but slip). I am no fan of the totally naked thing, but hiding more stuff than cape and head, for no cost and whereever i want would be great.
the you must be 18 to play style.
More mature theme, finisher and the cutting of of arms and heads was great. It liked it, was more realistic. Also, there were boobs...
Guild Citys / fortresses
Great way to work together with a guild. Great feature, hoping to see it in wow since I played AoC. Also the PvP Fortresses. Would be nice. Not my thing, but could make world pvp more interesting.
Amulets and Armor:
They were not just painted on your chest or your legs. They where there. Also amulets could be seen around your neck.
Simpler Weapons.
I am not a fan of the gigantic weapons., Would like to have realistic weapons. But not need to have only realistic weapons.
SWTOR;
Story
Great way of telling a story, with having everybody rolling for the answers. Would like to have that. Playing togehter was not as easy as in GW2 but it was nice for the story.
Companions.
Would also be a nice feature. Maybe in combination of a guild fortress quest where you have to go on patrol with a companion you choose. Also the "let the companions go farm" was nice and interesting.
Guild Wars 2
F2P Model
Its just great.
Beautiful grafic
As in AoC. Great places, beatiful armor, weapons and a great character custumization.
Crafting
Was really nice, build piece by piece. Not perfect, but good.
Guild
A lot of features, and 4 ways to "skill" your guild.
Best PvP system I have yet come to see. (my opinioin)
Guildweapons, Guildarmor
There could be more and different designs. But still, great idea. Same goes for the Armor.
Dynamic Events
Great. I missed a bit of guidance, would be nice if there would be a rollercoaster questline in every zone, added to the dynamic events, but still very good.
Beeing down leveld.
If you enter an area you are leveld down on the level of the area. So you enter a level 12 area, with a level 80 character and are downscaled on level 15. great way to help friends, and no need to wait for them to level together with them. Waiting for that since bc in warcraft. one of the best features of GW2.
Buffs, Farming
They work without a group. Should be normal. No need to create a group. Also you cant steal kills or Ore/herbs. Everybody can loot a mob he attacked, everybody can farm herbs an ore.
I want to fight for resources against the opposing faction, not my faction.
Active dodge
I am not a fan of the missing trinity, but I would like to have the way to dodge big attacks, or aoe spells. Also an activ blocksystem (like in skyrim) would be nice.
Seeing something different? Agree? Want to add something? go ahead. Would like to read your thoughts.