Originally Posted by
Zoldor
Yeah, I'm baffled by this because I've been playing since the middle of Vanilla, back when it took full days of play time to get to 60. It wasn't because it was hard it was because drop rates were hella low, respawn was slow, and you moved slowly. The leveling process was never hard unless you didn't know how to play your class/never played and MMO or an RPG/learning a whole new class and that was basically just not knowing how to quest efficiently and what spells to use to down non-elite junk mobs in the world.
I don't find any problem with the current mob tag system. Like someone said earlier if they go to a no tag system they will just crank up the number of kills required for a quest and we'll see even more bots. Saying you don't care if someone tags and you kill, then why complain about boting in any format? Essentially it isn't someone playing the game, it is someone letting you play the game for them. They are learning nothing by doing it that way except, someone else can carry me. Also a big problem with the death of the 25, too many people riding coattails.