Originally Posted by
eboneye
The iLvl to enter a raid, is not the iLvl needed to succeed. Unless you are some master player (or a set of master) players. Yes, I have seen where like semi-pro raiding groups can succeed in a dungeon with blue gear. That's the 1%, that's not the rest of us. It's twisted to cater or bend to the 1%.
I will be honest, MoP is BEAUTIFUL. Artistically speaking, content wise there is so MANY clever tips of the hat, I actually ENJOYED leveling from 85 to 90 just to see the different interplays take place. Unfortunately, when you finally get access to the Vale, the story kinda starts to go down hill and eventually you get to the grind that is the bug stuff. Okay, I'll bite, you can't be 100% brilliant 100% of the time. Sooo... there's a flat spot.
Shoo me for fool, I had my eyes covered and my ears plugged as I leveled to 90. I had spent the first month or so leveling a 2 new toons from 1 - 85. Of course, 1 was Pandarian and 1 was a monk (I wanted to be different, a Pandarian mage and a human monk). Again, I liked the newbie area. I liked a lot of stuff that changed.
So, when I finally get a toon to 90, and I've got a crap-ton of justice I go to the vendor... WTF? Really. I need honored to get a few iLvls up from the quest rewards?
I have 8 85s and 1 90. I am looking at WEEKS to get one character up. What if I don't want to play just ONE character? Oh I have to spend more weeks to buy that character gear. Even WITH this new token thing, it still several weeks of CONSTANT grind simply to get iLvl gear so that I'm not struggling to keep up with the players with the "perfect" play. I have a life... really, a wife, a house, a job... I don't mind a little repetition, a little hoop jumping to get to the stuff I need. I mean that's what makes it a game. Still there's a limit... a reasonable limit. A 110 rep per daily / 9 per day and a target of 22500 (1500+3000+6000+12000)? Three weeks... for one faction (205 dailies)... Say an even 200. That's just 1 faction! Now with the token only a 100 on MY OTHER 8 characters? What? 800 dailies? No. Not reasonable.
If they want to gate us. Don't be hypocrits about it. Make raid gear cost cash. Done. You jump through hoops (a set of dailies say) and you get 1 token. That token lets you buy 1 piece of gear. There, gated without a bunch of monotonous (after 200 times surely). You're slowed to 1 piece of gear per week (which they've done ANYWAY) with the max 1000 valor per week, and items costing 2250... WTH? Really?
If they want it to take a year to complete a full set of Tier X, fine... just flippin SAY that. One piece of gear per month from vendors. Don't just arbitrarily impose these weird hoops to obfuscate the truth. A -- You don't have content to fill the gap. B -- You're just trying to slow down progression. Don't require us to do the same exact thing 100 times to FILL TIME waiting for more content. I would be far more happy with some sort of infinite random dungeon (a hack style) thing with various awards (a la) the brawlers guild for defeating successively harder challenges.
It's a good thing that I could get into heroics just from quest rewards and a few normal dungeon drops. However, the heroic drops don't give you raid level gear. Why break that progression?
Some people hate the truth. Me, I would much rather it be laid out without BS. There's a 3 month waiting period to get enough gear to do LFR if you're not in a raid guild with tolerant people willing to carry your fail butt. I am not a fail player... I'm a very average player. I like healing toons, those slots (like tanking slots) generally go to the best geared toons. So, if those slots are filled and I don't have an alt geared... I don't go. I do NOT have a tolerant guild, they are very much about gearing up their golden children and to heck with the average folks, so you're on you're own (many guilds are like this). That's where this 500 dailies + the addition of weekly limits just feels over the top.
It seems more like some gratuitous hazing ritual, than what true end game should be. Worse, even once I'm through the first hazing, I have to go through it again for every toon I have. Nah. That really cheapens all the good things they managed to do. It really came as a surprise after all the things I liked right up until that point. It's like an epic crash at the end of a totally fun joy ride.