Originally Posted by
Kildragon
Affliction is fine and any buff to it would make it beyond OP in PvE. I've said this is other threads, but the reason Affliction is sucking atm isn't because the spec is broken. It's sucking right now because of the same reason Boomkins and Fire Mages are garbage right now, that being multi target pressure and 10 second burst isn't viable because of the nature of CC, healing, and defensive CD's in game right now. Healing and CC would be the biggest offenders.
Healing is over the top and getting the entire team to 30% health isn't even close to a kill anymore. One Healing Stream totem with a Riptide and 2 GHW's and the ENTIRE team is topped off. Healers don't stay OOM since spirit has been buffed as a stat. In a raid environment the change to Intellect and Spirit works out because healers are almost always casting, so the smaller mana pools need to regen faster. In Arenas though, getting a break of a few seconds isn't that rare with the way CC works right now. Mana regen is through the roof and keeping a healer OOM is nearly impossible.
CC is the other problem. Affliction has burst now, but it takes more than the 3-4 second burst windows that are needed to kill something now. In that time frame, you are almost 100% guaranteed to be peeled.
Again, Affliction is fine and the only way to "fix" it would be to take all our damage away from DoTs and put it towards Haunt and MG. If they nerf healing output we'll actually be able to rot teams again which would put Affliction in a great position.