Originally Posted by
errosync
It's actually nothing to do with gaming at all; the industry is reacting to the societal changes which are forcing ease on everything that can be eased up, which lowers collective skill/intelligence on average. If Blizzard didn't follow the trend, they'd lose a bulk of their revenue. You can't make a niche game styled like the games back in the 80s with relentless (but fair) difficulty like Super Meat Boy when modern games like CoD and Battlefield have setting for 'auto aim' (because in war, guns aim themselves). I could go into a dissertation about this, but I'll spare everyone the boredom.
Suffice it to say, it's not going to change until the populace starts to buck up and bring a little Darwinian evolution theory back. I'm not saying we should start casting off potential morons in droves, but there has to be a definitive limit where someone sucking won't be tolerated, which forces the person in question to grow or wither away. Sure it's a cold viewpoint, but it does society and, by extension gaming, no good to keep handing out trophies/achievements for things that are essentially participation.