pvp was supposed to be out with release so i think at some point they said when they do release pvp they wont charge for it (as in not as dlc/expac)
so if they did there will be shitstorm from players who arent playing.(those who are still playing dont really care about pvp as much as those who arent coz after all there is only pve right now)
I think it will be a strength based melee. I think this because we have two intellect classes, two dexterity classes and only one strength class. We also only have two melee where as we have three ranged. However for all we know we could end up with an intellect based melee or strength based ranged, maybe even a third dexterity hybrid.
Spent last 20 mins trying to find the blue post, but I am 100% certain they said that PVP would not be a paid for feature, or part of an expansion. that being said they say a lot of things
oops im getting release date mixed up with annual pass. my mistake.
If an expansion was going to be released with the current stat system I would be assured the next class would be a Strength based melee. Most likely a rogue/assassin.
However I do believe after the PvP patch (So realistically patch 1.2) which we will see probably Fall 2013 revamp the whole stat system. How stats currently work is the main root of the itemization problem and they will never be able to fully address the itemization issue without revamping the stat system.
Either way, no matter how stats work, I am still predicting a rogue/assassin. While some argue the Demon Hunter/Scoundrel resemble the rogue/assassin in my opinion they do not. The only similarity is the "shadow" aspect. However they don't do melee combat well. I just can't imagine another ranged class. If not a rogue/assassin then most likely a Druid type class with mostly melee abilities. Similar to a melee spec'd Warden from Eq2.
Edit: Only reason why I mentioned stats is because I feel that the current system limits them to a STR based class. If they revamp stats it would be different but I still believe a melee class is incoming.
Serpenth, I can't see how a "rogue/assassin" falls into a Strength-based Melee class. They are both, historically in virtually all veins of fantasy (including the Rogue in Diablo 1 and Assassin in Diablo 2), Dexterity classes.
Strength-class, yes, it will be. I agree it will be some kind of a knight in shining armor. Paladin? Up in the air. Could be a Knight of Westmarch, who was on an errand into the areas we do go through, explaining his presence. And being specialized in combat with both 2H as well as Sword + Board, but not dual-wielding, makes excellent sense too. Not too sure how to make a new resource-system that isn't mostly a copy, but call it Order or Nobility I guess.
Additionally: It's already been said, multiple times since launch, that PvP will be a FREE feature, not a DLC, not part of an expansion. Please stop thinking otherwise, cause we got dozens of blue posts, from CMs all the way up to Jay Wilson himself, stating it won't be. We will also be seeing the PvP Blog in >2 weeks now.
Games are not necessarily "easier" today. You are just a better player.
It takes more now to impress many gamers than it did 2-5 years ago, because so much has already been seen and done.
Many players expect to be wow'd with every release of a beloved franchise.
These are generally NOT the fault of the developers, but the fault of many players over-hyping and/or setting expectations too high.
My Gaming Setup | WoW Paladin (retired)
"This is not a dress. This is a sacred robe of the ancient psychedelic monks."
I would say some type of str class most likely a paladin because there is 2 classes that use int and dex and only 1 that uses str or maybe some new class that hasn't been done before.