Originally Posted by
santeka
managed to do lk 25 hc as elemental (539 ilvl on firstkill) (cleared 11/12 on 10 normal).
Important talents/glyphs:
Stone bulwark - the absorb is very nice to survive the 5s silence in the transitions
cote - to reset sb and hs totem in transitions
!conductivity! - the only reason why you can survive this fight, make sure its always up in p1
telluric current - if you have mana problems in p2/3, works without too
chain lightning glyph - mandatory to have enough cleave in p1 too deal with the adds
p1:
If you dont have enough dps to push him to 70% before the 3rd shambling horror spawn (~2:20 into the fight), you'll probably wont have enough dps at all. I had about 30s left on the enrage on my firstkill.
Make sure you burn him as much as possible in the first 15s without any adds, always have hr on cd, use shamanistic rage if a horror enrages. Dont forget the shadow traps.
Cleave as much as possible, as soon as the transition starts you want only one horror with about 20% hp up, if you have enough dps you can kill him before 70% and then start the transition, but dont let the 3rd horror spawn! Either you wont survive the transition with an extra horror or (if you wait to kill it in p1 and then start t1) you wont have enough time to kill the lk before he enrages.
T1:
The most difficult part of the fight. Stand on the stairway to the throne and focus the raging spirits down one by one (3 will spawn). Constantly move so the 5s silence wont hit you and dont forget you need to heal yourself aswell. You dont need to care about the frost orbs, as they do little dmg and wont kick you (stairs).
P2:
Kill the last raging spirit asap. Dps the lk. The val'kyr will ignore you bc you're flagged as tank, and defile is nothing to worry about. Dont forget to heal.
T2+p3:
Just like t1, but 4 spirits will spawn, however its not as crucial to burn them all down before p3 starts as you will be sucked into frostmourne ~5s into p3 and have enough time to heal. As soon as you come out of fm run away from the lk and the (probably) 2 spirits left and dps them down while they run after you. Dont underestimate the dmg of the vile spirits. You should have about 5-6 min left on the enrage as soon as p3 starts to have enough time to bring him to 10%.