1. #1
    Deleted

    Healing with Halo

    My tooltip says it heals for 126k but at ideal range it never even surpasses 40k.
    Is this a tooltip error or am I missing something?

  2. #2
    Puts the "Super" in Supermod Venara's Avatar
    15+ Year Old Account
    Join Date
    Aug 2007
    Location
    Cork, Ireland
    Posts
    3,709
    You likely don't have http://www.curse.com/addons/wow/halopro ! Makes it a lot easier to maximize Halo
    For Moderation Concerns, please contact a Global:
    TzivaRadux SimcaElysiaZaelsinoxskarmaVenara

  3. #3
    Stood in the Fire
    10+ Year Old Account
    Join Date
    May 2012
    Location
    USA
    Posts
    387
    Quote Originally Posted by Zelos View Post
    My tooltip says it heals for 126k but at ideal range it never even surpasses 40k.
    Is this a tooltip error or am I missing something?
    It has a target cap that it diminishes after you pass to keep the overall healing the same.

  4. #4
    Deleted
    Quote Originally Posted by Venara View Post
    You likely don't have http://www.curse.com/addons/wow/halopro ! Makes it a lot easier to maximize Halo
    I do.

    @Chimaera
    Oh, that's something I didn't know. Kind of disappointed but oh well - guess I'll stick with Cascade. Thanks.

  5. #5
    Quote Originally Posted by Chimaera View Post
    It has a target cap that it diminishes after you pass to keep the overall healing the same.
    no it does not, it never has for the damage or healing portion.

    you can have a 3 million total heal on 24 people stacked(assuming nearly no crits) its just hard to pull off

  6. #6
    Quote Originally Posted by Vicarious View Post
    no it does not, it never has for the damage or healing portion.

    you can have a 3 million total heal on 24 people stacked(assuming nearly no crits) its just hard to pull off
    That was a bug, and diminishing returns was properly added back into the spell.
    ~Former Priest/Guild Wars 2 Moderator~
    Now TESTING: ArcheAge (Alpha)
    Now PLAYING: MonoRed Burn (MtG Standard)
    Twitter: @KelestiMMO come say hi!
    ~When you speak, I hear silence. Every word a defiance~

  7. #7
    Quote Originally Posted by Kelesti View Post
    That was a bug, and diminishing returns was properly added back into the spell.
    on Halo? no it hits for millions of damage or healing I would definitely notice if it just healed for like less than 200k total this is as of an hour ago on live

  8. #8
    It does do diminishing returns.
    At full range it will hit for approx 60-80k depending on gear, critting for upwards of 140k per player, max of 6 players, if it hits more than 6, it starts splitting the max it can heal per player down so it hits them all.
    If you're stacked, divine star will do much more healing in a 25man situation, marginally more in a 10man.

  9. #9
    Bloodsail Admiral Frmercury's Avatar
    10+ Year Old Account
    Join Date
    Sep 2009
    Location
    Probably Sleeping
    Posts
    1,078
    In general Cascade is the way to go for 25 player.
    Arguments can be made for DS depending on the fight.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •