This game has ALWAYS been a grind. We grind Rep, we grind for gear, we farm for mounts and gold, we grind to 90 and then grind to raid. From Blizz's standpoint, nothing has changed. If they let all the speeders just FLY through the content, they would just unsub 4 months at a time until the new content released. Then rush for another 7-10 days to beat the new stuff and unsub again.
In the past, there has ALWAYS been a 2-4 month span between content releases. In cata's case, more like 14 months lol. Hyperbole aside, people need to just deal with the fact that at least half (most likely 3/4) of the player base is very casual in their playstyle and are barely scratching the surface of 5.05, let alone shouting for 5.2. Finishing fastest just means you will get bored. Not our concern. We are moving at regular speed and doing just fine
---------- Post added 2013-01-04 at 09:52 AM ----------
Unless I am mistaken, their definition of "faster patching" meant that it would occur seamlessly and in the background as to avoid as much downtime as possible. Not faster patch releases. They delivered with the seamless content since the switch from MoP to Cata was 99% without flaw. When midnight hit and monks unlocked, there was no down time, no patching, no 20gb installs. You just went to the login screen and did your thing. I can't think of another MMO that adding a full expansion did not at least wreak a little havoc.