I have just read GhostCrawlers lastest posts about PVP and I have never bitched on GC before but I'm stunned a what he is basically saying;
The latest posts he pretty much said "We believe that people should have better gear if they have played longer". Now I'm all for the grind,we play an RPG and that's the point(even if it is the worst part about the game) but for PvP it can become utterly silly espically so when gear plays such a massive part and the structure is clearly Skill<Class<Gear. You can easily get beat on and lose games for the shear fact that the other team out gears you and I think this is a massive error which needs to be changed.
The new upgrade system isn't the problem, its the catching up you have to do when you have alts or missed half the season which is the downfall even more when you can only get a certain amount of points each week.Also it wouldnt matter as much if skill was the main factor of you winning. I have had countless duels/arena etc where I have lost due to 10k HP or so when the opponent has outgeared me, if we had the same gear I would of won due to the fact it was an even playing field not "he did XX% more damage than me and had XX% more HP to stop me killing him". Also being unable to kill a healer and having to wait in a arena for 25 mins both /wave /dancing because we couldn't do anything to each other.
Perhaps the high aboves or GC himself is making the $$ roll out of your bank by making you play longer, I just dont understand.