local MyHealBar = CreateFrame("StatusBar", nil, self.Health)
MyHealBar:SetPoint("TOPLEFT", self.Health:GetStatusBarTexture(), "TOPRIGHT")
MyHealBar:SetPoint("BOTTOMLEFT", self.Health:GetStatusBarTexture(), "BOTTOMRIGHT")
MyHealBar:SetStatusBarTexture(TEXTURE)
MyHealBar:SetStatusBarColor(1,1,1)
local OtherHealBar = CreateFrame("StatusBar", nil, self.Health)
OtherHealBar:SetPoint("TOPLEFT", MyHealBar:GetStatusBarTexture(), "TOPRIGHT")
OtherHealBar:SetPoint("BOTTOMLEFT", MyHealBar:GetStatusBarTexture(), "BOTTOMRIGHT")
OtherHealBar:SetStatusBarTexture(TEXTUREPATH)
OtherHealBar:SetStatusBarColor(.5, 1, .5, 0.7)
MyHealBar:SetSize(self:GetWidth(),27)
OtherHealBar:SetSize(self:GetWidth(),27)
self.MyHealBar = MyHealBar
self.OtherHealBar = OtherHealBar
self.HealPrediction = {
myBar = MyHealBar,
otherBar = OtherHealBar,
maxOverflow = 1,
}