Originally Posted by
kouby
Don't everever ever use renew, the only time you can use renew as disc is while running and you can't put a shield and have already used your penance / pom / instant holy fire / cascade // divine star, which means realistically never.
most of the time in 10 man you'll be smiting, the 40yards range and the intelligent healing mechanic + the bonus of added dps make it a go to "heal". Lay off the flash heal if you can, greater has it's use but no more than a few times per fight, binding heal can be used too but exactly in the same manner, sparingly. Cascade is very good. Don't abuse Shields out of rapture cooldown unless you're on a low mana demanding or extremely heavy damage fight.
ANY fight that has a bonus damage mechanic somewhere means you should abuse smite (stone guards, elegon, garalon, meljarak, unsok).
Always have 5 stacks of evangelism ready to pop archangel for big hitting phases and/or stacking spirit shell.
In low healing phases don't pop archangel and keep smiting/atoned penance for the reduced mana cost of those spells.
Discs stacking mastery is effective in 25man because of not being able to cap spirit shell, in 10man it's near useless as you'll be capping spirit shell with 2 casts of poh (get an addon to see your spirit shell cap, I use VuhDo) I would suggest going crit as it doesn't hurt your mana like haste does and benefits all your spells contrary to mastery.
ps: I suppose your haste cap is for renew? get rid of it you're nerfing yourself by using renew, and even more so by reforging around a renew cap.