1. #1
    Deleted

    Monk FC in warsong gulch

    Hi,

    I don't like to ask for nerfs or whatever but the fact that this class beats the 75seconds timer(achievement) by what.....50 seconds or something is just a bit too much isn't it?

    2x roll, flying serpent kick, other speed boosts......the fact that they are immune to (for example hammer of justice) stuns during their speed ninjalike runs is just a bit too much :|

  2. #2
    lol nah there not. wait till you see a druid running. and they can be stuned in there rolls. dunno about fsk. but thats for ww monk only so it doesn't bother me that much.

  3. #3
    druids got nerfed but they used to be capable of the run in about 25s or less. Was so awesome back then 450% Speed stagform.

  4. #4
    That's only WindWalker, and their Survivability isn't much to shout about.

    Besides, you shouldn't have to worry about their mobility if your team is good enough to already posess the flag by the time the enemy monk reaches his base.


    slime

  5. #5
    Quote Originally Posted by alexday14 View Post
    That's only WindWalker, and their Survivability isn't much to shout about.

    Besides, you shouldn't have to worry about their mobility if your team is good enough to already posess the flag by the time the enemy monk reaches his base.
    Depends. The OP could be onto something. Monks are likely to be used more next patch with RoP so WW might become more popular. If you are able to mass-stealth a Windwalker past the first 'group fight' and have him run a flag in 30s while you AoE CC the other team, you could make get a quickcap and a huge early-game advantage.

    Purely theoretical though.

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