You people do realize that 9.6Million is a huge number? There are countries that have less citizens than wow currently :\
You people do realize that 9.6Million is a huge number? There are countries that have less citizens than wow currently :\
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500k ppl left because they dont like dailies lol XD
So me not devoting all my free gaming time to WoW for the last 7 years is indicative of failure on Blizzard's part?
I guess if you're setting up some fake criteria that WoW can't be good if anyone might take a break from it.
All MMOs suffer lost subs constantly. The difference between WoW and most of its competitors is that a huge number of people who take breaks end up coming back to it.
Can you name a game that's "good enough" that nobody ever quits? Sounds like you're setting a pretty high bar for "good enough to keep you entertained".
Last edited by SamR; 2013-02-08 at 12:49 AM.
Woah. I'm not saying anyone has to play WoW 24/7 forever. There just comes a time when you decided that it's not worth $15 a month. By quitting / taking a break / whatever you want to call it, you're indicating that you don't value WoW as much as you value the money you'd have spent on a subscription fee.
The question "Is WoW good enough" is totally subjective. Your decision to quit because it's not good enough (to you) to justify a subscription fee has no bearing on what other people feel about the game. When 400,000 people quit the game, that's 400,000 voices saying "this game is not good enough." The remaining subscribers are obviously saying the exact opposite.
You're right, WoW is not good enough to be my sole source of entertainment for 7+ years.
I guess any game that can't maintain 100% retention is not "good enough to keep me entertained". I've never played a game that was "good enough to keep me entertained" for over 7 years.
Now that we got that clear, what was your point again?