Originally Posted by
shell
In a perfect world they wouldn't waste the trinket but, reading between the lines, the OP is talking about random BG's. In which case you may find that players will trinket just about anything.
Some of the melee aren't as susceptible to snares as they are to roots. Warriors, for all their mobility, can be handled through roots. I'm a little different than Blitond in that, for whatever reason, I could handle warriors, rets, and certain rogue specs but I could pretty much lay down and die against the rest. By handle, I don't mean that I beat them, I just mean that I last long enough that if someone happened to be near they could finish them off with me.
The point is while they do have ways to get around snares, root breaks tend to be much longer cds. There are exceptions obviously (hopefully people read that instead of responding with 'BUT feral, ret, etc...)
Mostly, I try to avoid 1v1 with melee as much as possible but I don't really think of it as a problem the way other people do. Except for mages, pretty much all casters struggle with melee. There are some exceptions here and there, for example, I think warlocks fare pretty well against paladins. And there are more exceptions, I'm just not listing them all. But just in general, casters and melee don't mix 1v1.
That's why I would like to be able to use frost shock (and weapon imbues) more freely as elemental because having an instant ranged root is very powerful against melee (yes, I know TP+Earthgrab but I don't like TP as much as the others).