Hey guys.
My guild recently started with WOTE heroic, 10 man. Our current roster is as follows:
Tanks:
Guardian/Blood DK
Healers:
Paladin/Discipline Priest/Restoration Shaman (Backup it seems)
DPS:
Hunter/Shadow Priest/Elemental Shaman/Warrior/Balance Druid/Warlock/Mage/Retribution Paladin/Rogue
I have read a lot about the Rogue tactics, but the issue is the Rogue often has work commitments and is sometimes late for raids because of work. We have had a number attempts on the boss, haven't had much luck though. Due to the missing rogue, we are considering trying the 3 man tank strategy, the Balance druid will tank on a Paladin and the DK will stay Blood with DPS gear and handle the Rage sparks and mass grip etc. How does the CC of the Rage adds work exactly? For example, which waves should be cc'ed etc. Would using immunities such pally bubble etc. be useful if we cc about 2 waves, kill it and then let the pally soak them etc. Or would it be more advisable just to kill the Rages when they spawn and let the DK take them immediately?
I just wanted to find out though how the handling of the other adds would work. Would the Blood DK have to pick up the add that does the AOE stun? Or should another melee dps pick it up?
Additionally, what would be the best way to handle the other sparks if 3 tanks are used? (From the strength and courage)
Or would it be better to stick with 2 tanks and just use a hunter etc.
Sorry, just wanted to get some clarity on the different tactics.
Also don't have any WOL reports to link, sigh.
Thanks in advance for any help.