Originally Posted by
Korgoth
Other games have organized pvp that gives rewards, so I don't think that is why PvP players stay with WoW.
I really think it is just because Blizzard has created a combat system which no other game can top. It's fast, it has incredible depth, it is incredibly responsive. It's the Call of Duty of MMO combat. It works on a level beyond it's competition. Due to my hatred of the jackasses running WoW and their terrible balancing choices every season I have played every other MMO on the market, and really they all suck when it comes to the actual combat.
The biggest contenders:
Guild Wars 2 had me playing a warrior where I have to switch weapons every 15s or only have 3 attack abilities, and then with my preferred weapon, 2h sword, the abilities are really fucking stupid. Cant move channeled cast melee ability stupid! Oh and one of the buttons on each class is fucking auto attack, they only give you 5 buttons per weapon and 1 is always auto attack, thinking up 5 abilities was too hard for Arena Net.
SWTOR which is so dam slow and unresponsive and the class abilities seemed designed around making everything as tedious as possible. Then they have their whole, NO AUTO ATTACK thing, which you find out in game is actually 10x worse then auto attack as they made auto attack active and bound it to right click and force it into your class rotations.
Rift with its gigantically fucked up class system and just tired ass design. Oh and giving everyone a pet tree, because what everyone really wants is to be forced into having a fucking pet.
WoW PvP won't die because all the other MMO developers are too stupid to create a combat system that can match it.