Originally Posted by
PPN
So today i was reading blue posts on mmo, and in a blue tweet i found this:
"The 5.2 PVP changes are a breath of fresh air but can we see Arena/RBG Point caps being the same I really don't like RBG's
I understand. At the same time, if RBGs aren't generously rewarding, players will just gravitate towards easy and fast Arenas. (Source)"
So in other words it says:
If we dont force people to play rbg, they will play what they like more.
Why cant a player who pays for the game chose the way he wants to earn his points. I raid on my main (5/16hc) and i have the same cap for VP's as people who cap from dailies or dungeons. Its also easier for them then raid 3 times a week.
A player who plays lot PVP will be rewarded with higher rating or some bonus rewards (at least in 5.2).
People who play a lot of PVP and still enjoy PVE also dont have to cap 600 VPs with dungeons/dailies and then MUST do 400VPs in LFR/Raid.
I didnt cap full CQps since weeks because i just dont have the time to look for a group. If one is lucky you get it done in 30mins, if you are unlucky you can try for 4 hours and still get nothing from it.
The rbg cap punishment is just the wrong idea of how the game should work, its only "how do we make ppl stay online the longest time possible"