If they use an avatar approach, the only ones that won't be animated are the humans, and maybe some dwarves. Orcs, trolls, tauren, gnomes, night elves, blood elves, all races that you can't really work without some good level of CGI
If they use an avatar approach, the only ones that won't be animated are the humans, and maybe some dwarves. Orcs, trolls, tauren, gnomes, night elves, blood elves, all races that you can't really work without some good level of CGI
I'd agree, CGI would be the best route to go in my opinion but the nature of the CGI is what I ponder. 1/2 cartoony, 1/2 realistic would be the best route to go for me; in keeping with their ethos regarding the graphics of WoW too; in that they never look 'that' serious, even where the story of WoW is. Beowulf and films like it struck a good balance.
If you are particularly bold, you could use a Shiny Ditto. Do keep in mind though, this will infuriate your opponents due to Ditto's beauty. Please do not use Shiny Ditto. You have been warned.
I agree that would be incredible. I know every time I've finished watching the expansion trailers I just wish they went 5 minutes longer. However, considering a 2-3 minute CGI trailer (like we saw for MoP) literally takes 6 months+ to do I'm pretty sure a full length 140 minute film would take in the region of 8-10 years to do. Now granted they would have much bigger teams working on the film, but still, I'm just not sure it's doable. Certainly not in the 2 year time frame the article mentioned.
considering Blizzards skill in making CGI then I would expect it to be a Heavily reliant on CGI
Really like the new choice for the director, hope this film does well as that way we may get more adaptations like it, Starcraft springs to mind lol
just considering how well they did the characters in avatar and how human they were, even as tall blue aliens, I have no issue with full on CGI. All they do is take actors to be the part of these fictional characters, map the CGI model with the actor, both movements and facial animations, and then animate it though CGI. Thats why Gollum was such a well realized character in lord of the rings.
and that was like a decade ago.
Not really, take a look at Final Fantasy The Spirits within
it took 4 years and 960 workstations, and 200 employee's to make. This was nearly a decade ago. Since then computers have gotten faster and cheaper I would imagine it would take about half that time now to produce a CGI movie of a similar quality.
Stormrage US | Aesryn
keep in mind that they have MULTIPLE projects going on over at pixar. I'm sure that people working there spend a few hours working on one film but then have to go and work on another if not another after that in the same day. that's why we can some times see multiple Pixar releases within the span of a year.