1. #3821
    Quote Originally Posted by unfilteredJW View Post
    Offtopic, but probably mentioning this:

    https://en.wikipedia.org/wiki/Neverw...91_video_game)
    Ah, this is the first time I have heard of that one. I was never in a family rich enough to afford a computer back then (we couldn't even afford the SNES, and just had the NES until the Playstation came out), so I know of no computer games prior to 1996 unless they were on an Apple IIe in a school computer lab. I just learned something today.

  2. #3822
    I follow so many MMO youtubers and never saw anyone talk about Neverwinter...
    I decided to try
    The game runs smooth as butter on my computer and seems fun.

    Anything i should know about this game before i dwell into it further?

    Population on Steam charts seems hype. 2600 at peak time today

  3. #3823
    Quote Originally Posted by MMOTherapist View Post
    I follow so many MMO youtubers and never saw anyone talk about Neverwinter...
    I decided to try
    The game runs smooth as butter on my computer and seems fun.

    Anything i should know about this game before i dwell into it further?

    Population on Steam charts seems hype. 2600 at peak time today
    Out of all the F2P mmo's, i found i enjoy this one the most. Usually play it for a few months at a time in between wow content lulls.

    they did a big combat rework recently that annoyed many people, but things are starting to get better.

    Lots of stuff to do, and i really like the DnD lore.

  4. #3824
    Quote Originally Posted by MMOTherapist View Post
    I follow so many MMO youtubers and never saw anyone talk about Neverwinter...
    I decided to try
    The game runs smooth as butter on my computer and seems fun.

    Anything i should know about this game before i dwell into it further?

    Population on Steam charts seems hype. 2600 at peak time today
    I play on occasion (usually starting a new character as I've forgotten how to play), but it seems like the past year has been one of issues with some of the design changes from Cryptic. I'm not sure what's going on now, but I haven't seen the reddit blowing up (which is my usual signal to poke around and see what's causing the fire) so I imagine things have calmed down.

    It's just a much smaller MMO with a lot of folks playing on console and through the native launcher/Arc. Still seems to be pretty well supported, though no new classes/races in a while, but content etc. is free.

    It's pretty fun IMO. Don't expect "real" action combat, it's a partial action combat system with a bit of "auto-aim" which causes some problems when trying to hit a specific enemy in a group.

  5. #3825
    Thank you guys! I was expecting someone would instantly point out red flags but got positive feedback instead

  6. #3826
    I tried it and after a few hours it just didn't jive with me, its not good is the feelingI got from playing it for many small reasons nothing I can point out, but if you can enjoy it then thats good, and the most important thing for a game

  7. #3827
    Quote Originally Posted by Sorrowseer View Post
    I tried it and after a few hours it just didn't jive with me, its not good is the feelingI got from playing it for many small reasons nothing I can point out, but if you can enjoy it then thats good, and the most important thing for a game
    Probably Cryptic's in-house engine. It's...weird, and the same quirks follow it through every incarnation (Champions Online, Star Trek Online, Neverwinter, and maybe even the MTG game). Movement can be...a bit odd, and animations operate weirdly (run into a wall, watch your animation functionally come to a dead halt).

    It's not "terrible", just a bit odd and very easy to understand why it may turn some folks off. I guess after so many years of casually playing their games I've kinda gotten used to it and more just chuckle when I run into those odd quirks.

  8. #3828
    Quote Originally Posted by Edge- View Post
    Probably Cryptic's in-house engine. It's...weird, and the same quirks follow it through every incarnation (Champions Online, Star Trek Online, Neverwinter, and maybe even the MTG game). Movement can be...a bit odd, and animations operate weirdly (run into a wall, watch your animation functionally come to a dead halt).

    It's not "terrible", just a bit odd and very easy to understand why it may turn some folks off. I guess after so many years of casually playing their games I've kinda gotten used to it and more just chuckle when I run into those odd quirks.
    The game resonated more with me than ESO.
    Maybe is because im 30 years+ and this kind of graphics/movement is nostalgic to me?
    The realistic graphics and vibe of ESO seemed weird to me though

  9. #3829
    Ah don't get me started on ESO, that thing can give you a stress attack xD

  10. #3830
    I keep coming back to neverwinter and every time its the same thing. I love love LOVE leveling in that game. I kinda enjoy many of the events. some of the early group content is fun. but the moment I get anywhere near max level and the boon grind looms... I just.. I cant. its not a bad game by any means, there is a lot engaging about it, but holy mother of grind/alt unfriendliness... they HAVE been fixing some of the issues. and they do add content pretty steadily. so there is that.

    still don't like what they did to my cleric though, i used to love playing her and now she feels awful and slow and weak to me.

  11. #3831
    NWO is pretty good but I quit playing many years ago. The monetization wasn't great if I remember correctly.
    "In order to maintain a tolerant society, the society must be intolerant of intolerance." Paradox of tolerance

  12. #3832
    I actually enjoy the combat/gameplay quite a bit, def one my favorite action combat of any mmo i've played, early game is great, mid-late game is great, learning your class, and getting good at your class feels rewarding. Story is okay, it's DnD so not super deep but it's fun killing all the DnD monsters with the fun combat, voice acting is okay, but then you hit the end game and uhhh it's imo, bad. you will grind forever, for upgrades so few and far between, and barely even worth it as they will be very miniscule it's, i guess some people's jam. and there is sooooo much to grind because the campaigns unlock permanent boons but if that's your thing, you won't get bored.

  13. #3833
    Quote Originally Posted by Witchblade77 View Post
    but the moment I get anywhere near max level and the boon grind looms... I just.. I cant.
    I dreaded the boon grind when i started back up (i originally played on PS4 but picked it back up in PC)

    It's actually not so bad anymore. It seems that every week there's a 2x bonus event for a specific legacy campaign to finish it faster. Also Genie's Gifts which give campaign currency are relatively cheap and help with the progress. Also for alts you can craft an item that helps you finish the campaign even faster (but i haven't done any alts yet that i spend time on).

    Also the weekly legacy quests help as well. Sometimes you can literally finish a campaign during that week (like the old sharandar or dread ring).

  14. #3834
    The Lightbringer Lollis's Avatar
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    Unless they changed it since I played, Neverwinter has genuine pay to win mechanics, and no not like "buy some gold for content skipping" but actual "buy this shit and get better stuff than everyone who doesn't far, far faster".
    Speciation Is Gradual

  15. #3835
    The Lightbringer vian's Avatar
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    I tried it for the first time some weeks ago.

    It's a decent casual game, It grew stale rather quick though, and the TTK is way to long for my taste.
    And I wasn't much of a fan of the lack of quest variety and small zones.

    But it gave me a few hours of enjoyment for free so I can't complain!
    Quote Originally Posted by bizzy View Post
    yeh but lava is just very hot water

  16. #3836
    tried it a couple of weeks ago.. seems alright but the combat sucks ass. having to dance around like a maniac to get the mobs in a position where they don't rip you apart and you can actually do any damage was no fun at all. especially since the mobs seek to flank you the whole time and you got to have them between you and your damn rubberbanding idiot companion.
    I had fun once, it was terrible.

  17. #3837
    Quote Originally Posted by beanman12345 View Post
    Story is okay, it's DnD so not super deep
    I just have to ask, why would you expect a D&D based game NOT to have a super deep story?

  18. #3838
    I havent played NWO in years but i honestly hope blizz will at some point bring the Foundry into wow
    Player created dungeons would be awesome,so many people have so many great ideas !! imagine being able to create a dungeon and share it online with other players,imagine the hours that can be spend into soloing/grouping in fan-made areas ! (or end up in a sex dungeon that resembles RP servers inns)

  19. #3839
    I dont know why...but i resonate with this game so much

    You know that feeling when you play a new MMO? The one where you just think "this feels weird" for some reason and you dont know why?
    I DONT get that feeling on this one...and i actually feel cozy and confortable...

    I love the graphics and movement.
    A lot of bag space
    Dialog on quests
    Even my fucking computer loves the game because it runs so smoothly and without breaks...even in cities

    My only complaint is actually not about the game
    Is the fact players dont seem to speak or interact at all...just like in WoW

    I found this random place while leveling that blew me away
    It was a tavern...with....some kind of underworld beam where souls were falling in a hole...in the middle of the friggin tavern (>_<)
    Other players where there and i tried to communicate with them but nah.

    Pretty awesome place that tavern

  20. #3840
    The Unstoppable Force Kelimbror's Avatar
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    Did you jump in the hole? GO JUMP IN THE HOLE.

    I also think Neverwinter is a criminally underrated MMO, but has always shot themselves in the foot with poor monetization and other sketch ball stuff. I heard they fubard combat somewhere in the last few expansions, but I honestly can't even keep up with where they are due to most content being relevant forever if you've not completed it. Pretty large list of things to achieve and content to experience, fairly good combat feel for the graphics quality, and solid dungeon experiences if you are a fan of the DnD variety.

    My only actual complaint is I've wanted to see about 2x the amount of classes they have in the game released by now, but after the warlock it's like that was the contractually obligated number of choices and now no soup for anyone. At least give more specs to the current classes, but really just give more classes -- it's one of the hallmarks of DnD and the roleplaying aspect. Halfling Druid Death Mage anyone?
    BAD WOLF

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