Being fast in SC without messing up your game is hard and not easily achievable by anyone. Non korean pros couldn't even do that properly.Being fast up to a certain point is useful but at a certain point, easily achievable by anyone with the time to practice a bit, precision is what becomes far, far more important.
To keep track of everything you have to be fast and good at multitasking aka good mechanic.Press building hotkey, press unit and/or upgrade X amount of times. It's really not that difficult to macro. Keeping track of all the macro is what's hard.
and I think we are talking about mechanic here.I...know? I was directly implying decision making is the hard part.
The comparision would be legit of you don't have push buttons with precision too in StarCraft. Both games you have to push buttons with precision but in SC you have far more to push.So if there's a game that requires you to get 150 APM, no other requirements, you can just do absolutely anything anywhere.
There's another game where APM doesn't matter but you get points for precisely clicking in certain spots with penalties applied if you're too inaccurate.
Which one requires more mechanical skill?