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  1. #121
    Quote Originally Posted by McNeil View Post
    And this is WoW related.... how?
    If WoW was expected to decline, but didn't decline nearly as fast as expected, that would cause a great increase in the estimated net present value of the franchise. And that would be reflected in the stock price.

    ---------- Post added 2013-02-09 at 03:00 AM ----------

    Quote Originally Posted by Alastaircrawly View Post
    interesting but let me clear up some figures here

    Cataclysm:
    544 million - 12 million before launch
    339 million - 11.4 million


    Mist:
    345 million - 10 million PLUS
    277 million - 9.6 million
    Note quite right, since Cataclysm launched twice: once in the west, and once in China. The quarter after the first launch saw a loss of 600K; the quarter after the second launch saw a loss of about 500K in China.

    If Cataclysm had launched simultaneously in both markets the loss would likely have exceeded a million accounts.
    "There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
    "The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
    "Do you want a game with no casuals so about 500 players?"

  2. #122
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    Quote Originally Posted by Osmeric View Post
    If WoW was expected to decline, but didn't decline nearly as fast as expected, that would cause a great increase in the estimated net present value of the franchise. And that would be reflected in the stock price.

    ---------- Post added 2013-02-09 at 03:00 AM ----------



    Note quite right, since Cataclysm launched twice: once in the west, and once in China. The quarter after the first launch saw a loss of 600K; the quarter after the second launch saw a loss of about 500K in China.

    If Cataclysm had launched simultaneously in both markets the loss would likely have exceeded a million accounts.
    True but before the Q4 numbers we kept hearing 10 million plus now its 10 million.

  3. #123
    Quote Originally Posted by Alastaircrawly View Post
    True but before the Q4 numbers we kept hearing 10 million plus now its 10 million.
    Are you quibbling over rounding errors now?
    "There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
    "The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
    "Do you want a game with no casuals so about 500 players?"

  4. #124
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    Quote Originally Posted by Osmeric View Post
    Are you quibbling over rounding errors now?
    nope just saying the people were gloating it was 10 million plus now its 9.6 million would make the lost 400k plus

  5. #125
    Deleted
    Quote Originally Posted by BenBos View Post
    Well, it IS in contrast with Zynga games and their free to play stuff.

    Subscriptions have been a fixed income for the stock and as of now, WOW is the only kid in town with this regular income.

    I predicted that this would happen.

    One eye in the land of the blind as we would call it.

    Having 9.6 million paying subs while the rest of the MMORPG industry turned (mostly) F2P and you have this lucrative market to you alone.

    It is a question of market posession really.
    The sub model is not sustainable with low volume. A market leader can decide to use a higher pricing model because they are market leader.

    Quote Originally Posted by Osmeric View Post
    Are you quibbling over rounding errors now?
    No, he/she is merely pointing out a factual error. Nothing more, nothing less. We don't know how much "well over 10 million" means. Its one of the aspects I critisize WoW's numbers for. The other one being a sub isn't a sub (a sub in EU/US brings more money in the pocket than one in KR or CN).

  6. #126
    How does this have any affect on my gaming experience in wow and why should I give a crap, out of curiosity?

  7. #127
    Old God Kathranis's Avatar
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    It doesn't really matter anyway, Blizzard's profits and the profitability of WoW has continued to increase even as subscription numbers have fluctuated. Their earnings have yet to actually decrease during a quarter.

    For a product that's nearly a decade old it is extremely profitable -- any company would be lucky to have it in their portfolio. It'll remain profitable for years to come, even if the subscription numbers decline suddenly.

    The biggest thing they have to worry about WoW is profit growth slowing down. Honestly, they'll probably be able to maintain profitability on World of Warcraft pretty much indefinitely, but it's eventually going to stop being the primary focus of their earnings. Blizzard's longterm profitability is really going to rely more heavily on Project Titan than WoW. If they can hit it out of the ballpark again with Titan, everything will be fine. If it flops, they'll be in trouble.

  8. #128
    HOLY SHIT and we all wonder why our economy is going to shit. First off Activision is a Huge company blizzard is only a small part of what makes up activision. Blizzard hardly effects the stock of the entire company. Majority of the time what drives a stock price up or down in ANY market is the nature of activity for that stock on that market. Titan won't cause trouble for blizz one way or another. Yes it is nice to have success like wow in a portfolio but one product won't drive a stock up or down by an extreme.

    Especially in a market like entertainment/ video games. Only apple with its freak iphone phenomena pulled that off and that doesn't happen all the time. Yet if you look at micro soft that stock is doing shit and nearly everyone and there mother has windows on there computers. That's a product and clearly it isn't effecting that stock like you'd think. Why would wow be any different in nature for a product and stock relationship.

    So even if activison made nothing but horrible games its stock still has a chance to go up. The biggest factor on a stock, any stock is its nature on the market. People could just be buying it to get it a high price just so they can dump it later at a higher value. Its a common trading technique known as being a bull.

    Granted current events do effect stocks but I guarantee wow isn't driving that stock up 10 points. Black ops probably had a way bigger impact on their stock then any game to date. even then id still be a skeptic of how that stock is doing. Cause its still not a huge gain.

    So next time you get your cookie puss all wet about the stock market and your favorite game. Go to your economics class and learn something.

    Here is a stock market rule to live by when your doing your bullshit trading online "don't pitch the bitch", or for online purposes don't let your mom or gf/wife do your trading. learn to play the real world AH sometime not just the one on wow.

    - series 63 and 7 certified day trader
    Last edited by Starks; 2013-02-09 at 05:52 AM.

  9. #129
    Quote Originally Posted by Alastaircrawly View Post
    nope just saying the people were gloating it was 10 million plus now its 9.6 million would make the lost 400k plus
    You really care THAT much.
    Quote Originally Posted by Princess Kenny View Post
    Avocado is a tropical fruit , south seas expansion confirmed.

  10. #130
    Quote Originally Posted by Starks View Post
    HOLY SHIT and we all wonder why our economy is going to shit. First off Activision is a Huge company blizzard is only a small part of what makes up activision. Blizzard hardly effects the stock of the entire company.
    33% of Activision-Blizzard revenue this year came from Blizzard. 33% isn't really a small part, it's rather large.

    While it is true that the stock price isn't only Blizzard dependent, one can't ignore that WoW sub numbers are still massive, and that Blizzard had 2 major titles this year (MoP with 3rd best selling retail game, and D3 being best selling game of all times on PC). This probably did have a positive impact on their stock price.

  11. #131
    Deleted
    Quote Originally Posted by Pann View Post
    Q4 2011 saw a loss of 100k subscribers taking the total number of subscribers to 10.2 million.

    http://www.mmo-champion.com/content/...00k-in-Q4-2011

    Why is it not rational to believe that WOW will continue to lose subscribers? Why do you think the performance of other games is important does it change the fact that WOW is losing subs? Where did I say that WOW is terrible? I like WOW, I play WOW and will continue to do so until I feel it is no longer worth the sub fee, am I not however blind to its and Blizzard's faults.
    Depends on how you mean "lose subscribers". They will always lose subscribers, but they'll also gain a few back. At the end of Cataclysm people said it's all down from here because we hit 9 million. But now subscriber numbers are higher than that.

  12. #132
    Isn't activision also producing the elderscrolls mmo.

    No sorry that was Zenimax
    Last edited by Seani; 2013-02-09 at 09:27 AM. Reason: Ps

  13. #133
    Don't forget that the annual pass still distorts the numbers as many people bought it just before Diablo 3 was released (like myself).

  14. #134
    Quote Originally Posted by Alastaircrawly View Post
    interesting but let me clear up some figures here

    Cataclysm:
    544 million - 12 million before launch
    339 million - 11.4 million


    Mist:
    345 million - 10 million PLUS
    277 million - 9.6 million
    What if 10 million plus meant 10.4 million, and WoW actually lost 800k subscribers. Conspiracy!!! lol

  15. #135
    Deleted
    Quote Originally Posted by Kathranis View Post
    It doesn't really matter anyway, Blizzard's profits and the profitability of WoW has continued to increase even as subscription numbers have fluctuated. Their earnings have yet to actually decrease during a quarter.

    For a product that's nearly a decade old it is extremely profitable -- any company would be lucky to have it in their portfolio. It'll remain profitable for years to come, even if the subscription numbers decline suddenly .

    The biggest thing they have to worry about WoW is profit growth slowing down. Honestly, they'll probably be able to maintain profitability on World of Warcraft pretty much indefinitely, but it's eventually going to stop being the primary focus of their earnings. Blizzard's longterm profitability is really going to rely more heavily on Project Titan than WoW. If they can hit it out of the ballpark again with Titan, everything will be fine. If it flops, they'll be in trouble.
    Or you could have read at least the recent posts before posting this and get your facts straight.
    The earnings did already decrease significantly over the past years.
    WoWs shows no sign of growing profit at all, with earnings in decline.
    The subscriptions have already been declining and the current level is still post expansion launch peak.

    It is like you got everything wrong your are basing your opinions on, except for the fact that WoW is Blizzards current powerhouse and they are working on a project called Titan.
    Last edited by mmoc36f28662f1; 2013-02-09 at 11:51 AM.

  16. #136
    Deleted
    It's unusual to see stocks raise this quickly but it does happen.

    Hargreaves Lansdown on the FTSE 100 jumped 10.8% only last Tuesday (5th Feb). Problem with jumps like this that it usually (but not always) follows with a crash due to the nature of trading. As often the number of traders looking to bank a healthy product outweighs those who wish to jump on the bandwagon and hope to profit from a further rapid rise. In most cases there are more sellers than buyers, which inevitably drives share prices down.

  17. #137
    Stocks for blizzard will plummet to the ground when people realize SC2/D3 expansions sell for like 200k copies at best.

    Ruining your reputation and IPs for a quick buck only pays off once.

  18. #138
    Quote Originally Posted by Fluttershy View Post
    SC2/D3 expansions sell for like 200k copies at best.
    In your pathetic dreams.

  19. #139
    Quote Originally Posted by Fluttershy View Post
    Stocks for blizzard will plummet to the ground when people realize SC2/D3 expansions sell for like 200k copies at best.
    You're wasting everyones time spouting nonsense like that.
    "There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
    "The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
    "Do you want a game with no casuals so about 500 players?"

  20. #140
    High Overlord
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    I'd like to see those numbers once Disney's Skylanders takes off fully. As The Annoyed Gamer said in one of his shows, Disney will eventually use their Marvel license and Pirates to it's fullest potential and we'll see how the stocks are then. They might not make a dent as Skylanders is already in homes but even after all that, it's Disney!

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