Originally Posted by
sakk
i'm sorry but if i could not agree more for FW, if we start to play MW on 5.2 i think we really must rethink our optimisation
While in FW, haste ONLY works on RenM breakpoints. It doesnt up your chi generation, nor your dps, nor your EnVM which you almost never use while FW.
Furthermore, FW seems to need more mana to work than MW, so the crit is totally the only stat for FW
BUT, if we start to MW, haste could up :
-by a large amount our chi generatiion ( i did some test on live: 9 tick having a chance to generate chi in 6.8sec with second haste cap, but 9 ticks in 6.0 sec with the 3rd cap )
- up our RenM, which, i'll repeat it again, is far far far away on Tier 15 our primary healing source ( and by far way , i mean FAR , thanks the tier 15 bonus )
- up our EnvM ( gives a new breakpoint) , which is more used in MW than FW
( up the SCK which is not a good argument, but it can be intereseting )
To reach that breakpoint, i'd only lose 2.4% crit, and 0 spirit. 2.4% crit means what? 1 mana tea charge each 40 tea? Woot
If we gonna MW lot more, i'm sure haste can be the stat to choose, or, at least, should not be totally ignored without further testing