Originally Posted by
dokhidamo
There's a feature I'd been toying around with for a demon hunter that is more of a Rage + Ruinic Power sort of thing.
It starts at 0 and certain attacks build it up. If its below a certain value you can only use your most basic of attacks. Then at a certain value, like 20, more abilities unlock. And this upward trend continues until at 100 your finishers become available. And using a finisher resets the bar to 0.
It'd have great burst, making it good for bosses and PvP, but I'm not sure if it'd be good for trash and soloing.