specifically an RTS game
that you are not allowed to play until you have completed some level or training thing that proves you are not an idiot.
specifically an RTS game
that you are not allowed to play until you have completed some level or training thing that proves you are not an idiot.
Would I want it made that way? No. Don't see why it should be so restrictive when it can be done different and still achieve the same effect. Something akin to unlocking a harder difficulty after beating an easier one would seem like the better option.
this sounds like something prompted by a rage-quit.
I don't think there's going to be any discussion in this thread that leads anywhere good. Closing.