Also need to account for the fact that its easier to make a mistake in 25 man as an individual player. In the raid, because there is more stuff to dodge and such. (e.g., 4 stone guardians instead of 3, triple the stuff being thrown at the ground, more people you have to be aware of, etc.). I think most people can't wrap their head around the concept.
At least Vodkadus is as bad at kill screenshots as our guild -_-;
This is off-topic but was there this many 10 vs 25 debate in T11, 12 and 13? In T14 there atleast was this debate without thunderforged gear etc.
Method 3/13
Method 3/13!
method decided to kill council on 10man according to wowprogress.
as several have said before hand, thats likely due to not enough members logging out and updating the armoury
No, it's just a bug with wowprogress. It'll be fixed pretty soon.
You are probably right, and the majority of playerbase has a similar opinion, I suppose, basically because everyone is smart enough to understand that's impossible to tune an encounter to be the same difficulty in both 10 and 25m, let alone a whole tier.
But what if someone asks you "who got T14 WF?" the answer is Paragon, and that's a fact... It doesn't matter if you think the races are separate or 10m is not "the challenge": first is first.
On a different matter: looks like the 3rd and the 6th bosses are the hardest to beat right now, I see some kind of pattern right there.
Last edited by mmoc65ba707d63; 2013-03-13 at 03:29 PM.
Method already on place 3, only 5 hours after eu server came up they are on 3/13
Sorry to burst the 25 man bandwagon but ToT fights so far are way way way way way harder on 10 than 25. Council is pretty much impossible for 10 man guilds at this point(incredibly overtuned. Maybe intentional?). Even Horridon is probably the most difficult fight to date. Having literally your entire raid (including tanks) with ghost dinos is absolutely unreal.
Proof is in the pudding. Only one US 10 man guild was able to complete Horridon. And even DREAM Paragon (up to the time of this post) have been stuck on council for FOUR hours.
Not that I'm complaining. Having a difficult tier is what everyone wanted and what everyone got. I'm loving it so far. Just really hate when people rag on 10 man raiding as if its less of a challenge.
method down council relatively fast compared to blood legion and exodus, looking good for them! Long way to go though.
I would argue it has alot more to do with ilvl. Your guilds ilvl average is 514 where as BL and Exodus's ilvl was 520 and 519 respectively when they killed Horridon. 6-7 ilvls is a huge deal. Likewise Paragons ilvl is only 515 so that obviously is a factor as well. 25 mans get the better chance to drop Thunderforged items plus multiple 25man clears to funnel the Thunderforged helped boost their ilvl quite a bit more.