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  1. #41
    Quote Originally Posted by Flaks View Post
    SO does ring of skill mean ring of frost or ring of peace now?
    That's peace now.

  2. #42
    This is easy.

    I would remove any cross over whatsoever between PvP and PvE. You say one skill? I say all of them. You want PvP? Here ya go - these are your abilities and what they do.

    You want PvE? These are your abilities and what they do. This segregation is LONG since overdue.

  3. #43
    Quote Originally Posted by Tommo View Post
    if your up against a dotter it wont do shit.
    It will reduce the damage by 30%

  4. #44
    hmm 'skill' - all non-healer self-heals (except for things like draenei racial ofc)

  5. #45
    Quote Originally Posted by xindralol View Post
    hmm 'skill' - all non-healer self-heals (except for things like draenei racial ofc)
    So winning a fight becomes solely a matter of who has more stuns.

  6. #46
    Quote Originally Posted by joepesci View Post
    Being able to heal others.

    Diablo did and does work without this. Removing healing (not self-healing) increases the pace and the dynamics of the game, healing is only there to drag things to infinity.
    Just because you don't enjoy healing doesn't mean there aren't people who do. And honestly, "increases the pace of the game" is just another way of saying "Fights don't take as long." The last thing we need is damage to be higher. In other words, awful suggestion.

  7. #47
    Deleted
    I'd like the Ring of peace removed, or atleast, redesigned.

  8. #48
    Quote Originally Posted by Assumi View Post
    So winning a fight becomes solely a matter of who has more stuns.
    well sadly I have to agree more things would have to be changed for this to work :/

  9. #49
    I am Murloc! Viradiance's Avatar
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    Stealth/Prowl. Vanish would be fine if it remained limited.

    Keep in mind that I'm a Rogue. Stealth gameplay creates massive balance issues, and I'd rather my PVE not be messed with because Stealth is good in PVP.

    So, yeah. I'd rather Rogues not be balanced around getting the opener. I'd rather Stealth be a limited mechanic tied to vanish.
    Steve Irwin died the same way he lived. With animals in his heart.

  10. #50
    Blanket silences, and to a degree, normals ones to.
    I hate being stunned, trinket, poly'd, finally start to cast a single spell. Bam, 6 sec silence.

  11. #51
    Deleted
    As an ele shaman: Shuriken Toss, Paralytic Poison or Garrote Silence. Rogues since Cata have been so frustrating to play against, CC and damage just up the wazoo.

    Another candidate is Solar Beam + Ursols Vortex, that shit is just so broken - 5-10 seconds of being unable to do fuck all while they blow 3 damage cooldowns together and zerg you down in seconds with absolutely nothing you can do about it.

  12. #52
    Fears/Bubble/Mass Disarm

  13. #53
    Solar Beam-Vortex combo | Ring of Skill | Fists of Fury

    Untrinketable CC is just about the dumbest thing they could have put in this game.

  14. #54
    Banned Rorke's Avatar
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    Remove Sinister Strike. I hate the noise it makes.

  15. #55
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    That annoying hunter's spider web.

  16. #56
    Field Marshal creepfest's Avatar
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    that aoe stun/slow shit dk's have. (remorseless winter?)

  17. #57
    Deleted
    Quote Originally Posted by Ryan Cailan Ebonheart View Post
    Remove Sinister Strike. I hate the noise it makes.
    This. My first character was a rogue but I quit that character at lvl 11 because the sound sinister strike caused was so irritating.

  18. #58
    Omg, so much to choose from!

    I do find deterrence to be annoying too, but it's only for a few seconds anyway.

    Ring of Derp

    Roots. Roots all over the place. Roots lasting an eternity.

  19. #59
    instant cc. all cc should be 2-3 sec cast imo.

  20. #60
    Deep Freeze.

    30 second cd stun that allows the mage to auto crit with pretty much every attack they use. Totally balanced.

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