Lets repeat few things i keep saying in all relevant topics :
The issue is rdruid in 25man especially 6 to 7 man heal when setup consists more than 1 disc 1 hpala (worse case scenario 2 discs 1 holy 2 hpalas and 1 resto or 2 discs 2 hpalas 1 rshaman and rdruid)
Why? illuminating healing and bubbles > hots , rshaman can cover 3 to 4 heavy damage incoming periods e.g. rampage and 2 disc can cover same with spirit shell .
Try to snipe a traquility with revival from monks in a period like that and without a revival (from monks) to see the difference. Basically right now unless we are allowed by cd rotation to heal with traq + mushrooms without any other cds (which makes life harder in 25man ~~ less harder i think 10man ) up we are good ? When can this happen ? in 5 healer fights (25man) or 2 man heals (10man)
Someone mention nourish and healing touch ? Havent cast nourish in months i really dont know why they havent try to make it more desirable as a spell and in general give us more options for healing touch.. i dont think there is any druid who is actually casting healing touch to decrease swiftmend (if glyphed healing touch).. Only use is 3 to 5 times (or more) with nature swiftness.
So basically while we have ironbark to give to tanks or dps taking huge damage nobody even asks for that anymore. Yes we have utility esp in 10man but unless your raid knows how to best use you (and to be honest i dont think most rleaders care to pay attention of benefits of rdruid since they only care to survive damage with cds or strong healing from discs) as a raider we are bench warmers in an equal skill roster.
Discs,hpala - priority (3-4 spots)
1 monk at least
1 rshaman (for cds) even if its abit problematic now in comparison to ds .
Rdruid if others are crap players or they lack healers . This is the truth for 25man currently and i really hope some restos with heroic kills can back me up in what i said so far.