I'm so confused. I'm seeing a lot of blue posts and other players mentioning that the new changes will hurt world PvP, but if the gear only gets scaled down in instanced PvP areas, how does this affect world PvP at all?
Did I miss something?
I'm so confused. I'm seeing a lot of blue posts and other players mentioning that the new changes will hurt world PvP, but if the gear only gets scaled down in instanced PvP areas, how does this affect world PvP at all?
Did I miss something?
PvE gear will have a much higher ilvl outside of instanced pvp.
Originally Posted by cutterx2202
Stop complaining to solve your lack of ability, and start reading and practicing to gain ability. Stop trying to bring people down to your level instead of striving to raise yours.
the diffrence between the highest plate chest for pvp and pve is about 1k on str/stam/haste/crit. thats way to much to overcome with pvp power.
PvE gear was already above PvP gear item level wise and in 5.3 they will decrease the item level of the elite tyrannical gear down from 512 to 496 so it widens the gap even more. You will still have the advantage as a PvP player though (more resilience, pvp power, pvp glyphs/talents, pvp "skill"). You just won't kill a full PvE equipped player anymore just because he wears PvE gear. You have to play better than him, too. Should have been this way in pvp anyways.
As for now, for world PvP you'll likely be using a combination of raid gear and PvP gear.
4 set PvP and trinkets, rest PvE stuff.
Actually this solves the problem they created with forced PVP aka World pvp aka GANKING...players who only pve will have a little better chance of not being steamrolled by pvp exclusive players.
PVE players were forced to like it or not PVP it now seems the pvp players will be forced to PVE stop whining bitches it was fun while it lasted...
I don't completely get it, why PvP gear must have lower ilvls than PvE gear in the first place? If people do PvP in order to get into raids... so what, why is it a problem? Is the acquisition of PvP gear less challenging than that of PvE normal Raid and heroic Raid gear? Fine! Reintroduce rating requirements for conquest points and conquest rewards, not one single hard limit as it is now at 2200 rating, but incrementally increasing and incrementally more rewarding limits, starting at maybe 1600. I know for sure, that 1600 alone is an issue for most PvE players.
Last edited by mmocc9639e0326; 2013-03-27 at 11:48 AM.
I'm actually aware of that, but as you mentioned I was talking about gems and enchants. Of course one could come up now with the full BiS PvE gear players gemmed, enchanted, glyphed and specced fully for PvP. I estimate their number to be about the same as UFOs flying around the globe though.
Fun fact: It's the same persons who seem to constantly run into both =)
Last edited by Pipostylor; 2013-03-27 at 11:51 AM.
This doesn't solve anything nor should it. In 90 world PvP there is no reason whatsoever to complain about being "ganked", you decided to roll on a PvP server. The problem with this is that PvE gear made for dragon slaying aquired by dragon slaying will be far superior to PvP gear made for player killing aquired through player killing. Only the people who gank you will change or the gear they're wearing, that's all.
Gems and enchants wont help. First of all most enchants are the same for both PvP and PvE. Gems themselves will add such a miniscule ammount that it most likely wont even be noticeable or do you in all honesty believe that 1-2% more resilience or 2-3% more PvP power are going to overcome a stat difference of 400-500 main stat + 6000-7000 health PER Item.
PvE guys are going to have a solid 80-100k more health once they're decently geared and several thousand more main stat. Hell the melee weapon alone has 1/3 more weapon damage.
Sorry to plant a seed here but... sounds more like an April Fools guys. Wouldn't be the first time. Do you seriously think this will happen? Too much work has gone into PvP on their part to then go in a completely different direction. Come on guys...
Originally Posted by Marjane Satrapi
Though if someone wants to be top of line in every aspect of PvP, it is HARDER (more time consuming) than ever before!
I basically need 3 sets, which is pure insanity:
- full PvP set for competitive PvP
- full/partial PvE set for world PvP (enchanted/gemmed for PvP)
- full PvE set for Raiding (enchanted/gemmed for PvE)
Either that, or permanently switching gems/enchants on the PvE set, for raiding and world PvP. Or maybe there is another possibility, which I doubt that it's gonna be accepted: finding a guild that lets you raid with PvP enchanted/gemmed PvE gear.
People say the game shouldn't be balanced around high end, but high end is what motivates people, even if they don't reach it, it's still something they can strive for.
I've always PvPed, and this patch is not motivating. I hope they will scrap their idiotic ideas (I had to use this word).
Last edited by mmocc9639e0326; 2013-03-27 at 01:51 PM.