Originally Posted by
Delhunt
I think misconception here is that most people are comparing Wrath 10mans to current 10mans. 10mans back in wrath was easy mode and the rewards were different. If you want to compare difficulty, compare 25mans wrath to 10 and 25mans now. If you blew through the first 4 bosses in ICC 25man on patch day then, your guild was 4/5Heroic TOC. If you don't have the dps on Saurfang you will be overwhelmed by Mark of the the fallen champion. Despite the instance been gated, most guild still cut down on healers to meet Festergut dps requirement. PP was a different level, I remember guilds been reluctant to pull the boss with the rumor that the encounter was bugged. Not until when Paragon killed it the next day then other kills started coming in. My guild couldn't even kill it on first week, we got Blood Queen before PP. We didn't have the dps for the last phase. Sindragosa was annoying and painful. If your guild couldn't kill Anub'arak on Normal, there is no way you are facerolling ICC. The same thing applies here, if your guild cleared some heroic in T14, TOT will be a good challenge. If you couldn't down Garalon normal, just wait for LFR gear. ICC wasn't that simple, Ulduar wasn't easy either. How many guilds saw Yogg on 25man normal when the content mattered? IMO nothing is wrong with TOT difficulty.