Haste
Renewing Mist
Soothing Mist
Hard-casted Surging Mist
Hard-casted Enveloping Mist
Enveloping Mist HoT
Chi Burst cast
Spinning Crane Kick
Eminence
Crit
Renewing Mist
Soothing Mist
Healing Spheres
Mastery Spheres
Surging Mist
Enveloping Mist HoT
Chi Burst
Chi Wave
Zen Sphere
Revival
Chi Torpedo
Spinning Crane Kick
Expel Harm
Uplift
Mana Tea Stacking
Eminence
^^^^^^^^^^^^^^^^ MATH
That's rude of me. But is it really that hard to see? I'm sure you can pull it apart and think of 10 other ways haste benefits or crit benefits. However, EVERY SPELL we have minus Life Cocoon benefits from crit.
1 crit = 2 normal heals
1 ReM Crit = 2 ReM non-crit
^^^^^^^^^^^^^^^ more math
I'll put money on it, some Mistweaver in a high-ranking guild will have 3145haste and stack crit then EVERYONE will do it.
This entire discussion will be useless because people follow trends not logic.
Allow me to put some more math on your table.
Warriors LOVEEEEEEEEEEE crit. They hate haste.
By the 'haste stacking" logic: "more haste = more rage = more damage." Well, that logic is wrong.
You can argue it's a different class all you want. But the logic is the same: All of their abilities benefit from crit and not enough from haste.
3145 haste - 6141 haste. Get crit, profit.